This website requires JavaScript.
Explore
Help
Register
Sign In
TeamHepta
/
SDL
Watch
1
Star
0
Fork
0
You've already forked SDL
mirror of
https://github.com/libsdl-org/SDL.git
synced
2026-05-11 06:28:24 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
89cdadf7c3364617059ea5298ace6ab3b5a3a20d
SDL
/
src
/
render
/
vitagxm
History
Sam Lantinga
80a907e0e6
Backed out the viewport and cliprect changes in
9fb5a9ccac
...
This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
..
shader_src
Vita: refactor gxm texture render and add SDL_RenderGeometry support
2021-09-16 09:03:17 -07:00
SDL_render_vita_gxm_memory.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 20:55:02 +03:00
SDL_render_vita_gxm_memory.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_shaders.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_tools.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 20:55:02 +03:00
SDL_render_vita_gxm_tools.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_types.h
Renderer colors now have floating point precision
2024-01-30 09:48:02 -08:00
SDL_render_vita_gxm.c
Backed out the viewport and cliprect changes in
9fb5a9ccac
2024-06-12 19:25:15 -07:00