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89cdadf7c3364617059ea5298ace6ab3b5a3a20d
SDL/src/render/vitagxm
History
Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac
This ended up being lots of application code churn without any real benefit in practice.
2024-06-12 19:25:15 -07:00
..
shader_src
Vita: refactor gxm texture render and add SDL_RenderGeometry support
2021-09-16 09:03:17 -07:00
SDL_render_vita_gxm_memory.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 20:55:02 +03:00
SDL_render_vita_gxm_memory.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_shaders.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_tools.c
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
2024-02-15 20:55:02 +03:00
SDL_render_vita_gxm_tools.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_render_vita_gxm_types.h
Renderer colors now have floating point precision
2024-01-30 09:48:02 -08:00
SDL_render_vita_gxm.c
Backed out the viewport and cliprect changes in 9fb5a9ccac
2024-06-12 19:25:15 -07:00
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