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mirror of https://github.com/libsdl-org/SDL.git synced 2026-04-04 08:06:02 +02:00
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8f29f8cae5519cc86bb6f7817e544a19bc6f81c5
SDL/src/core
History
Sam Lantinga 1cdcb57865 Fixed launching on Android after audio capture -> recording renaming
2024-06-17 14:44:54 -07:00
..
android
Fixed launching on Android after audio capture -> recording renaming
2024-06-17 14:44:54 -07:00
freebsd
cmake: add -Wimplicit-fallthrough warning
2024-03-18 20:34:50 +01:00
gdk
windows: Before SDL_main has run, use WideCharToMultibyte, not SDL_iconv.
2024-05-22 20:08:15 -04:00
haiku
thread: Reworked SDL_CreateThread to be consistent across platforms.
2024-05-22 11:39:43 -04:00
linux
Fixed memory leak cleaning up mouse and keyboard instances
2024-05-07 09:26:18 -07:00
n3ds
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
ngage
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
openbsd
Added SDL_GetKeyboardName() and SDL_GetMouseName()
2024-03-23 16:31:00 -07:00
ps2
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
psp
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
unix
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
2024-01-24 01:40:51 +00:00
windows
audio: Refer to audio devices to "playback" and "recording".
2024-06-15 01:08:12 -04:00
winrt
Replaced SDL_GetRendererInfo() with SDL_GetRendererName()
2024-06-03 21:10:58 -07:00
SDL_core_unsupported.c
Introduce formal policy for APIs that return strings.
2024-06-03 14:20:49 -04:00
SDL_runapp.c
Renamed DECLSPEC to SDL_DECLSPEC
2024-05-17 17:09:09 -07:00
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