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mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-26 10:41:06 +01:00
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8f46cb771c7c5e8aa4193b01f14f63e3ab7b4d8f
SDL/src/gpu
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Ryan C. Gordon 154452a726 winrt: Removed WinRT/Windows Phone/UWP support.
Fixes #10724.
2024-09-06 13:28:39 -04:00
..
d3d11
Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)
2024-09-05 17:41:23 -05:00
d3d12
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
d3dcommon
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
metal
Fixed crashes in Metal renderer due to ARC releasing references on random memory in newly allocated structs
2024-09-05 19:48:33 -07:00
vulkan
Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)
2024-09-05 17:41:23 -05:00
SDL_gpu.c
Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)
2024-09-05 17:41:23 -05:00
SDL_sysgpu.h
Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)
2024-09-05 17:41:23 -05:00
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