Logo
Explore Help
Register Sign In
TeamHepta/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-23 17:21:08 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
98cc7589b1bf2e2b2d9b31ec1e9f3c4abd11f849
SDL/src/render
History
Sylvain Becker 98cc7589b1 Android: prevent using SW_GetOutputSize with software renderer (Bug 4669)
2019-06-18 10:41:11 +02:00
..
direct3d
direct3d: Use D3DPOOL_MANAGED for vertex buffers.
2019-06-11 13:02:56 -04:00
direct3d11
Fixed bug 4582 - Maximize/Resize not working on Windows 10
2019-04-08 13:43:48 +02:00
metal
Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta
2019-06-14 13:56:42 -07:00
opengl
Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
2019-05-19 11:01:36 -07:00
opengles
Fixed Windows RT build
2019-03-19 16:52:09 -07:00
opengles2
opengles2: Fix static analysis warning.
2019-03-21 10:39:49 -04:00
psp
Fixed Windows RT build
2019-03-19 16:52:09 -07:00
software
Android: prevent using SW_GetOutputSize with software renderer (Bug 4669)
2019-06-18 10:41:11 +02:00
SDL_d3dmath.c
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
SDL_d3dmath.h
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
SDL_render.c
Fixed compiler warning
2019-06-08 19:12:05 -07:00
SDL_sysrender.h
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
SDL_yuv_sw_c.h
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
SDL_yuv_sw.c
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Powered by Gitea Version: 1.25.3 Page: 53ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API