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a8c0532c087598941fa09678cb9220f768218b93
SDL/src/render/metal
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Alex Szpakowski a8c0532c08 metal: Fix pipeline states to use the pixel format of the current render target, instead of a hard-coded format.
2018-01-07 16:57:32 -04:00
..
build-metal-shaders.sh
Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
2017-12-07 16:08:09 -08:00
SDL_render_metal.m
metal: Fix pipeline states to use the pixel format of the current render target, instead of a hard-coded format.
2018-01-07 16:57:32 -04:00
SDL_shaders_metal_ios.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal_osx.h
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
SDL_shaders_metal.metal
metal: Add support for YUV/NV12 texture formats.
2018-01-06 18:54:12 -04:00
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