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a9094a21a82bfa407f374c67b4da316b1cc1b64a
SDL/src/render
History
Ryan C. Gordon a9094a21a8 render: D3D11 renderer patched to compile.
2018-10-03 18:23:53 -04:00
..
direct3d
render: D3D9 doesn't need to check for stream offset support anymore.
2018-10-01 13:41:15 -04:00
direct3d11
render: D3D11 renderer patched to compile.
2018-10-03 18:23:53 -04:00
metal
render: get rid of the predeclared functions in the GL and Metal renderers.
2018-09-24 12:30:47 -04:00
opengl
render: Make the GL backends cache and defer more state changes.
2018-10-01 22:53:45 -04:00
opengles
render: Make the GL backends cache and defer more state changes.
2018-10-01 22:53:45 -04:00
opengles2
render: Make the GL backends cache and defer more state changes.
2018-10-01 22:53:45 -04:00
psp
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
2018-05-07 19:52:25 -07:00
software
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
2018-05-07 19:52:25 -07:00
SDL_d3dmath.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_d3dmath.h
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_render.c
render: patched to compile on C89 compilers, other untested code fixes.
2018-09-29 04:00:38 +00:00
SDL_sysrender.h
render: A bunch of high-level improvements.
2018-09-23 23:20:40 -04:00
SDL_yuv_sw_c.h
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
SDL_yuv_sw.c
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
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