Logo
Explore Help
Register Sign In
TeamHepta/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/libsdl-org/SDL.git synced 2026-04-10 10:53:36 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
ad555977156ae925d6b7b0c0f48341b80d69a0fb
SDL/src/gpu
History
Evan Hemsley a163257295 GPU: Validate that textures are not bound for both read and write on render passes (#12925)
2025-04-29 16:52:52 -07:00
..
d3d12
d3d12: Patched to compile with GDK builds.
2025-04-25 20:07:35 -04:00
metal
GPU: Validate shader bytecode
2025-04-22 13:07:37 -07:00
vulkan
GPU Vulkan: Add locks for layout object lookups (#12924)
2025-04-29 15:43:28 -07:00
SDL_gpu.c
GPU: Validate that textures are not bound for both read and write on render passes (#12925)
2025-04-29 16:52:52 -07:00
SDL_sysgpu.h
GPU: Validate that textures are not bound for both read and write on render passes (#12925)
2025-04-29 16:52:52 -07:00
Powered by Gitea Version: 1.25.5 Page: 34ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API