mirror of
https://github.com/libsdl-org/SDL.git
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605 lines
21 KiB
Objective-C
605 lines
21 KiB
Objective-C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_COCOA
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#include "SDL_cocoavideo.h"
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/scancodes_darwin.h"
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#include <Carbon/Carbon.h>
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#if 0
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#define DEBUG_IME NSLog
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#else
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#define DEBUG_IME(...)
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#endif
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@interface SDL3TranslatorResponder : NSView <NSTextInputClient>
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{
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NSString *_markedText;
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NSRange _markedRange;
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NSRange _selectedRange;
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SDL_Rect _inputRect;
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int _pendingRawCode;
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SDL_Scancode _pendingScancode;
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Uint64 _pendingTimestamp;
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}
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- (void)doCommandBySelector:(SEL)myselector;
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- (void)setInputRect:(const SDL_Rect *)rect;
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- (void)setPendingKey:(int)rawcode scancode:(SDL_Scancode)scancode timestamp:(Uint64)timestamp;
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- (void)sendPendingKey;
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- (void)clearPendingKey;
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@end
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@implementation SDL3TranslatorResponder
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- (void)setInputRect:(const SDL_Rect *)rect
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{
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SDL_copyp(&_inputRect, rect);
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}
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- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
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{
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const char *str;
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DEBUG_IME(@"insertText: %@ replacementRange: (%d, %d)", aString,
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(int)replacementRange.location, (int)replacementRange.length);
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/* Could be NSString or NSAttributedString, so we have
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* to test and convert it before return as SDL event */
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if ([aString isKindOfClass:[NSAttributedString class]]) {
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str = [[aString string] UTF8String];
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} else {
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str = [aString UTF8String];
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}
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// We're likely sending the composed text, so we reset the IME status.
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if ([self hasMarkedText]) {
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[self unmarkText];
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}
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// Deliver the raw key event that generated this text
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[self sendPendingKey];
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if ((int)replacementRange.location != -1) {
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// We're replacing the last character
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SDL_SendKeyboardKey(0, SDL_GLOBAL_KEYBOARD_ID, 0, SDL_SCANCODE_BACKSPACE, true);
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SDL_SendKeyboardKey(0, SDL_GLOBAL_KEYBOARD_ID, 0, SDL_SCANCODE_BACKSPACE, false);
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}
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SDL_SendKeyboardText(str);
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}
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- (void)doCommandBySelector:(SEL)myselector
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{
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/* No need to do anything since we are not using Cocoa
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selectors to handle special keys, instead we use SDL
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key events to do the same job.
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*/
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}
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- (BOOL)hasMarkedText
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{
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return _markedText != nil;
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}
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- (NSRange)markedRange
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{
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return _markedRange;
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}
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- (NSRange)selectedRange
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{
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return _selectedRange;
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}
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- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange
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{
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if ([aString isKindOfClass:[NSAttributedString class]]) {
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aString = [aString string];
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}
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if ([aString length] == 0) {
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[self unmarkText];
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return;
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}
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if (_markedText != aString) {
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_markedText = aString;
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}
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_selectedRange = selectedRange;
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_markedRange = NSMakeRange(0, [aString length]);
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// This key event was consumed by the IME
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[self clearPendingKey];
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NSUInteger utf32SelectedRangeLocation = [[aString substringToIndex:selectedRange.location] lengthOfBytesUsingEncoding:NSUTF32StringEncoding] / 4;
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NSUInteger utf32SelectionRangeEnd = [[aString substringToIndex:(selectedRange.location + selectedRange.length)] lengthOfBytesUsingEncoding:NSUTF32StringEncoding] / 4;
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NSUInteger utf32SelectionRangeLength = utf32SelectionRangeEnd - utf32SelectedRangeLocation;
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SDL_SendEditingText([aString UTF8String],
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(int)utf32SelectedRangeLocation, (int)utf32SelectionRangeLength);
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DEBUG_IME(@"setMarkedText: %@, (%d, %d) replacement range (%d, %d)", _markedText,
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(int)selectedRange.location, (int)selectedRange.length,
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(int)replacementRange.location, (int)replacementRange.length);
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}
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- (void)unmarkText
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{
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_markedText = nil;
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// This key event was consumed by the IME
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[self clearPendingKey];
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SDL_SendEditingText("", 0, 0);
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}
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- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
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{
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NSWindow *window = [self window];
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NSRect contentRect = [window contentRectForFrameRect:[window frame]];
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float windowHeight = contentRect.size.height;
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NSRect rect = NSMakeRect(_inputRect.x, windowHeight - _inputRect.y - _inputRect.h,
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_inputRect.w, _inputRect.h);
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if (actualRange) {
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*actualRange = aRange;
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}
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DEBUG_IME(@"firstRectForCharacterRange: (%d, %d): windowHeight = %g, rect = %@",
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(int)aRange.location, (int)aRange.length, windowHeight,
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NSStringFromRect(rect));
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rect = [window convertRectToScreen:rect];
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return rect;
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}
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- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange
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{
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DEBUG_IME(@"attributedSubstringFromRange: (%d, %d)", (int)aRange.location, (int)aRange.length);
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return nil;
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}
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- (NSInteger)conversationIdentifier
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{
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return (NSInteger)self;
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}
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/* This method returns the index for character that is
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* nearest to thePoint. thPoint is in screen coordinate system.
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*/
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- (NSUInteger)characterIndexForPoint:(NSPoint)thePoint
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{
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DEBUG_IME(@"characterIndexForPoint: (%g, %g)", thePoint.x, thePoint.y);
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return 0;
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}
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/* This method is the key to attribute extension.
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* We could add new attributes through this method.
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* NSInputServer examines the return value of this
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* method & constructs appropriate attributed string.
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*/
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- (NSArray *)validAttributesForMarkedText
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{
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return [NSArray array];
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}
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- (void)setPendingKey:(int)rawcode scancode:(SDL_Scancode)scancode timestamp:(Uint64)timestamp
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{
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_pendingRawCode = rawcode;
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_pendingScancode = scancode;
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_pendingTimestamp = timestamp;
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}
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- (void)sendPendingKey
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{
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if (_pendingRawCode < 0) {
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return;
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}
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SDL_SendKeyboardKey(_pendingTimestamp, SDL_DEFAULT_KEYBOARD_ID, _pendingRawCode, _pendingScancode, true);
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[self clearPendingKey];
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}
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- (void)clearPendingKey
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{
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_pendingRawCode = -1;
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}
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@end
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static bool IsModifierKeyPressed(unsigned int flags,
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unsigned int target_mask,
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unsigned int other_mask,
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unsigned int either_mask)
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{
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bool target_pressed = (flags & target_mask) != 0;
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bool other_pressed = (flags & other_mask) != 0;
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bool either_pressed = (flags & either_mask) != 0;
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if (either_pressed != (target_pressed || other_pressed))
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return either_pressed;
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return target_pressed;
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}
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static void HandleModifiers(SDL_VideoDevice *_this, SDL_Scancode code, unsigned int modifierFlags)
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{
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bool pressed = false;
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if (code == SDL_SCANCODE_LSHIFT) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELSHIFTKEYMASK,
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NX_DEVICERSHIFTKEYMASK, NX_SHIFTMASK);
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} else if (code == SDL_SCANCODE_LCTRL) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELCTLKEYMASK,
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NX_DEVICERCTLKEYMASK, NX_CONTROLMASK);
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} else if (code == SDL_SCANCODE_LALT) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELALTKEYMASK,
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NX_DEVICERALTKEYMASK, NX_ALTERNATEMASK);
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} else if (code == SDL_SCANCODE_LGUI) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICELCMDKEYMASK,
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NX_DEVICERCMDKEYMASK, NX_COMMANDMASK);
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} else if (code == SDL_SCANCODE_RSHIFT) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERSHIFTKEYMASK,
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NX_DEVICELSHIFTKEYMASK, NX_SHIFTMASK);
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} else if (code == SDL_SCANCODE_RCTRL) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERCTLKEYMASK,
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NX_DEVICELCTLKEYMASK, NX_CONTROLMASK);
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} else if (code == SDL_SCANCODE_RALT) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERALTKEYMASK,
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NX_DEVICELALTKEYMASK, NX_ALTERNATEMASK);
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} else if (code == SDL_SCANCODE_RGUI) {
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pressed = IsModifierKeyPressed(modifierFlags, NX_DEVICERCMDKEYMASK,
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NX_DEVICELCMDKEYMASK, NX_COMMANDMASK);
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} else {
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return;
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}
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if (pressed) {
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SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, 0, code, true);
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} else {
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SDL_SendKeyboardKey(0, SDL_DEFAULT_KEYBOARD_ID, 0, code, false);
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}
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}
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static void UpdateKeymap(SDL_CocoaVideoData *data, bool send_event)
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{
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TISInputSourceRef key_layout;
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UCKeyboardLayout *keyLayoutPtr = NULL;
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CFDataRef uchrDataRef;
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// See if the keymap needs to be updated
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key_layout = TISCopyCurrentKeyboardLayoutInputSource();
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if (key_layout == data.key_layout) {
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return;
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}
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data.key_layout = key_layout;
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// Try Unicode data first
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uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
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if (uchrDataRef) {
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keyLayoutPtr = (UCKeyboardLayout *)CFDataGetBytePtr(uchrDataRef);
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}
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if (!keyLayoutPtr) {
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CFRelease(key_layout);
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return;
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}
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static struct {
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int flags;
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SDL_Keymod modstate;
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} mods[] = {
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{ 0, SDL_KMOD_NONE },
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{ shiftKey, SDL_KMOD_SHIFT },
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{ alphaLock, SDL_KMOD_CAPS },
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{ (shiftKey | alphaLock), (SDL_KMOD_SHIFT | SDL_KMOD_CAPS) },
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{ optionKey, SDL_KMOD_ALT },
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{ (optionKey | shiftKey), (SDL_KMOD_ALT | SDL_KMOD_SHIFT) },
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{ (optionKey | alphaLock), (SDL_KMOD_ALT | SDL_KMOD_CAPS) },
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{ (optionKey | shiftKey | alphaLock), (SDL_KMOD_ALT | SDL_KMOD_SHIFT | SDL_KMOD_CAPS) }
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};
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UInt32 keyboard_type = LMGetKbdType();
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SDL_Keymap *keymap = SDL_CreateKeymap();
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for (int m = 0; m < SDL_arraysize(mods); ++m) {
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for (int i = 0; i < SDL_arraysize(darwin_scancode_table); i++) {
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OSStatus err;
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UniChar s[8];
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UniCharCount len;
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UInt32 dead_key_state;
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// Make sure this scancode is a valid character scancode
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SDL_Scancode scancode = darwin_scancode_table[i];
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if (scancode == SDL_SCANCODE_UNKNOWN ||
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scancode == SDL_SCANCODE_DELETE ||
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(SDL_GetKeymapKeycode(NULL, scancode, SDL_KMOD_NONE) & SDLK_SCANCODE_MASK)) {
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continue;
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}
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/*
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* Swap the scancode for these two wrongly translated keys
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* UCKeyTranslate() function does not do its job properly for ISO layout keyboards, where the key '@',
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* which is located in the top left corner of the keyboard right under the Escape key, and the additional
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* key '<', which is on the right of the Shift key, are inverted
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*/
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if ((scancode == SDL_SCANCODE_NONUSBACKSLASH || scancode == SDL_SCANCODE_GRAVE) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
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// see comments in scancodes_darwin.h
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scancode = (SDL_Scancode)((SDL_SCANCODE_NONUSBACKSLASH + SDL_SCANCODE_GRAVE) - scancode);
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}
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dead_key_state = 0;
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err = UCKeyTranslate(keyLayoutPtr, i, kUCKeyActionDown,
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((mods[m].flags >> 8) & 0xFF), keyboard_type,
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kUCKeyTranslateNoDeadKeysMask,
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&dead_key_state, 8, &len, s);
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if (err != noErr) {
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continue;
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}
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if (len > 0 && s[0] != 0x10) {
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SDL_SetKeymapEntry(keymap, scancode, mods[m].modstate, s[0]);
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} else {
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// The default keymap doesn't have any SDL_KMOD_ALT entries, so we don't need to override them
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if (!(mods[m].modstate & SDL_KMOD_ALT)) {
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SDL_SetKeymapEntry(keymap, scancode, mods[m].modstate, SDLK_UNKNOWN);
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}
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}
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}
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}
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SDL_SetKeymap(keymap, send_event);
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}
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static void SDLCALL SDL_MacOptionAsAltChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_VideoDevice *_this = (SDL_VideoDevice *)userdata;
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SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->internal;
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if (hint && *hint) {
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if (SDL_strcmp(hint, "none") == 0) {
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data.option_as_alt = OptionAsAltNone;
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} else if (SDL_strcmp(hint, "only_left") == 0) {
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data.option_as_alt = OptionAsAltOnlyLeft;
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} else if (SDL_strcmp(hint, "only_right") == 0) {
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data.option_as_alt = OptionAsAltOnlyRight;
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} else if (SDL_strcmp(hint, "both") == 0) {
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data.option_as_alt = OptionAsAltBoth;
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}
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} else {
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data.option_as_alt = OptionAsAltNone;
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}
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}
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void Cocoa_InitKeyboard(SDL_VideoDevice *_this)
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{
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SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->internal;
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UpdateKeymap(data, false);
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// Set our own names for the platform-dependent but layout-independent keys
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// This key is NumLock on the MacBook keyboard. :)
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// SDL_SetScancodeName(SDL_SCANCODE_NUMLOCKCLEAR, "Clear");
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SDL_SetScancodeName(SDL_SCANCODE_LALT, "Left Option");
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SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Command");
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SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
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SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
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data.modifierFlags = (unsigned int)[NSEvent modifierFlags];
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SDL_ToggleModState(SDL_KMOD_CAPS, (data.modifierFlags & NSEventModifierFlagCapsLock) ? true : false);
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SDL_AddHintCallback(SDL_HINT_MAC_OPTION_AS_ALT, SDL_MacOptionAsAltChanged, _this);
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}
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bool Cocoa_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
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{
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@autoreleasepool {
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NSView *parentView;
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SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->internal;
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NSWindow *nswindow = ((__bridge SDL_CocoaWindowData *)window->internal).nswindow;
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parentView = [nswindow contentView];
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/* We only keep one field editor per process, since only the front most
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* window can receive text input events, so it make no sense to keep more
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* than one copy. When we switched to another window and requesting for
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* text input, simply remove the field editor from its superview then add
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* it to the front most window's content view */
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if (!data.fieldEdit) {
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data.fieldEdit = [[SDL3TranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
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}
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if (![[data.fieldEdit superview] isEqual:parentView]) {
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// DEBUG_IME(@"add fieldEdit to window contentView");
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[data.fieldEdit removeFromSuperview];
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[parentView addSubview:data.fieldEdit];
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[nswindow makeFirstResponder:data.fieldEdit];
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}
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}
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return Cocoa_UpdateTextInputArea(_this, window);
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}
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bool Cocoa_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
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{
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@autoreleasepool {
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SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->internal;
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if (data && data.fieldEdit) {
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[data.fieldEdit removeFromSuperview];
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data.fieldEdit = nil;
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}
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}
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return true;
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}
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bool Cocoa_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_CocoaVideoData *data = (__bridge SDL_CocoaVideoData *)_this->internal;
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if (data.fieldEdit) {
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[data.fieldEdit setInputRect:&window->text_input_rect];
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}
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return true;
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}
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static NSEvent *ReplaceEvent(NSEvent *event, OptionAsAlt option_as_alt)
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{
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if (option_as_alt == OptionAsAltNone) {
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return event;
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}
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const unsigned int modflags = (unsigned int)[event modifierFlags];
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bool ignore_alt_characters = false;
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bool lalt_pressed = IsModifierKeyPressed(modflags, NX_DEVICELALTKEYMASK,
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NX_DEVICERALTKEYMASK, NX_ALTERNATEMASK);
|
|
bool ralt_pressed = IsModifierKeyPressed(modflags, NX_DEVICERALTKEYMASK,
|
|
NX_DEVICELALTKEYMASK, NX_ALTERNATEMASK);
|
|
|
|
if (option_as_alt == OptionAsAltOnlyLeft && lalt_pressed) {
|
|
ignore_alt_characters = true;
|
|
} else if (option_as_alt == OptionAsAltOnlyRight && ralt_pressed) {
|
|
ignore_alt_characters = true;
|
|
} else if (option_as_alt == OptionAsAltBoth && (lalt_pressed || ralt_pressed)) {
|
|
ignore_alt_characters = true;
|
|
}
|
|
|
|
bool cmd_pressed = modflags & NX_COMMANDMASK;
|
|
bool ctrl_pressed = modflags & NX_CONTROLMASK;
|
|
|
|
ignore_alt_characters = ignore_alt_characters && !cmd_pressed && !ctrl_pressed;
|
|
|
|
if (ignore_alt_characters) {
|
|
NSString *charactersIgnoringModifiers = [event charactersIgnoringModifiers];
|
|
return [NSEvent keyEventWithType:[event type]
|
|
location:[event locationInWindow]
|
|
modifierFlags:modflags
|
|
timestamp:[event timestamp]
|
|
windowNumber:[event windowNumber]
|
|
context:nil
|
|
characters:charactersIgnoringModifiers
|
|
charactersIgnoringModifiers:charactersIgnoringModifiers
|
|
isARepeat:[event isARepeat]
|
|
keyCode:[event keyCode]];
|
|
}
|
|
|
|
return event;
|
|
}
|
|
|
|
void Cocoa_HandleKeyEvent(SDL_VideoDevice *_this, NSEvent *event)
|
|
{
|
|
unsigned short scancode;
|
|
SDL_Scancode code;
|
|
SDL_CocoaVideoData *data = _this ? ((__bridge SDL_CocoaVideoData *)_this->internal) : nil;
|
|
if (!data) {
|
|
return; // can happen when returning from fullscreen Space on shutdown
|
|
}
|
|
|
|
if ([event type] == NSEventTypeKeyDown || [event type] == NSEventTypeKeyUp) {
|
|
event = ReplaceEvent(event, data.option_as_alt);
|
|
}
|
|
|
|
scancode = [event keyCode];
|
|
|
|
if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
|
|
// see comments in scancodes_darwin.h
|
|
scancode = 60 - scancode;
|
|
}
|
|
|
|
if (scancode < SDL_arraysize(darwin_scancode_table)) {
|
|
code = darwin_scancode_table[scancode];
|
|
} else {
|
|
// Hmm, does this ever happen? If so, need to extend the keymap...
|
|
code = SDL_SCANCODE_UNKNOWN;
|
|
}
|
|
|
|
switch ([event type]) {
|
|
case NSEventTypeKeyDown:
|
|
if (![event isARepeat]) {
|
|
// See if we need to rebuild the keyboard layout
|
|
UpdateKeymap(data, true);
|
|
}
|
|
|
|
#ifdef DEBUG_SCANCODES
|
|
if (code == SDL_SCANCODE_UNKNOWN) {
|
|
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL forums/mailing list <https://discourse.libsdl.org/> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.", scancode);
|
|
}
|
|
#endif
|
|
if (SDL_TextInputActive(SDL_GetKeyboardFocus())) {
|
|
[data.fieldEdit setPendingKey:scancode scancode:code timestamp:Cocoa_GetEventTimestamp([event timestamp])];
|
|
[data.fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
|
|
[data.fieldEdit sendPendingKey];
|
|
} else if (SDL_GetKeyboardFocus()) {
|
|
SDL_SendKeyboardKey(Cocoa_GetEventTimestamp([event timestamp]), SDL_DEFAULT_KEYBOARD_ID, scancode, code, true);
|
|
}
|
|
break;
|
|
case NSEventTypeKeyUp:
|
|
SDL_SendKeyboardKey(Cocoa_GetEventTimestamp([event timestamp]), SDL_DEFAULT_KEYBOARD_ID, scancode, code, false);
|
|
break;
|
|
case NSEventTypeFlagsChanged: {
|
|
// see if the new modifierFlags mean any existing keys should be pressed/released...
|
|
const unsigned int modflags = (unsigned int)[event modifierFlags];
|
|
HandleModifiers(_this, SDL_SCANCODE_LSHIFT, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_LCTRL, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_LALT, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_LGUI, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_RSHIFT, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_RCTRL, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_RALT, modflags);
|
|
HandleModifiers(_this, SDL_SCANCODE_RGUI, modflags);
|
|
break;
|
|
}
|
|
default: // just to avoid compiler warnings
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Cocoa_QuitKeyboard(SDL_VideoDevice *_this)
|
|
{
|
|
}
|
|
|
|
typedef int CGSConnection;
|
|
typedef enum
|
|
{
|
|
CGSGlobalHotKeyEnable = 0,
|
|
CGSGlobalHotKeyDisable = 1,
|
|
} CGSGlobalHotKeyOperatingMode;
|
|
|
|
extern CGSConnection _CGSDefaultConnection(void);
|
|
extern CGError CGSSetGlobalHotKeyOperatingMode(CGSConnection connection, CGSGlobalHotKeyOperatingMode mode);
|
|
|
|
bool Cocoa_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed)
|
|
{
|
|
#ifdef SDL_MAC_NO_SANDBOX
|
|
CGSSetGlobalHotKeyOperatingMode(_CGSDefaultConnection(), grabbed ? CGSGlobalHotKeyDisable : CGSGlobalHotKeyEnable);
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
#endif // SDL_VIDEO_DRIVER_COCOA
|