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bdb3e6b84ffa08ea173de60ce9919381ccaaf4cb
SDL
/
src
/
render
/
metal
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Sylvain Becker
c0df40e003
Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
..
build-metal-shaders.sh
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_render_metal.m
Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
SDL_shaders_metal_ios.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_iphonesimulator.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_osx.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvos.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvsimulator.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal.metal
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00