Logo
Explore Help
Register Sign In
TeamHepta/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-22 16:51:07 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
bdb3e6b84ffa08ea173de60ce9919381ccaaf4cb
SDL/src/render/metal
History
Sylvain Becker c0df40e003 Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
..
build-metal-shaders.sh
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_render_metal.m
Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
SDL_shaders_metal_ios.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_iphonesimulator.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_osx.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvos.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal_tvsimulator.h
Fixed bug 5213 - Add support to metal in iOS/tvOS simulator
2020-12-09 07:23:47 -08:00
SDL_shaders_metal.metal
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00
Powered by Gitea Version: 1.25.3 Page: 82ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API