mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-28 12:27:24 +02:00
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_COCOA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_TIMERS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_EVENTS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_TIMER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_SENSOR_DISABLED
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded __IOS__
* Fix -Wundef warnings due to use of unguarded EMULATE_CAS
* Fix -Wundef warnings due to use of unguarded SDL_ATOMIC_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_THREADS_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_SNDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_NETBSD
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_WASAPI
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DSOUND
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_AAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OPENSLES
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_NEON_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_ALTIVEC_BLITTERS
* Fix -Wundef warnings due to use of unguarded __VITA__
* Fix -Wundef warnings due to use of unguarded __3DS__
* Fix -Wundef warnings due to use of unguarded SDL_DYNAPI_PROC_NO_VARARGS
* Fix -Wundef warnings due to use of unguarded __APPLE__
* Fix -Wundef warnings due to use of unguarded __WINRT__
* Fix -Wundef warnings due to use of unguarded SDL_HIDAPI_DISABLED
* Fix -Wundef warnings due to use of unguarded __TVOS__
* Fix -Wundef warnings due to use of unguarded HAVE_DRIVER_BACKEND
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_WGI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_MFI
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PS2
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PSP
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VITA
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_N3DS
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINRT
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RPI
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D12
* Fix -Wundef warnings due to use of unguarded SDL_RENDER_DISABLED
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_METAL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_VITA_GXM
* Fix -Wundef warnings due to use of unguarded SDL_ARM_SIMD_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_ARM_NEON_BLITTERS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PS2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_KMSDRM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_NGAGE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded SDL_LSX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_NP_H
* Fix -Wundef warnings due to use of unguarded __RISCOS__
* Fix -Wundef warnings due to use of unguarded FAKE_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded USE_POSIX_SPAWN
* textureData is only needed when SDL is built with YUV support
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ALSA
* Fix -Wundef warnings due to use of unguarded SDL_SSE3_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE4_1_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX512F_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_AVX2_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_SSE_INTRINSICS
* Fix -Wundef warnings due to use of unguarded SDL_MMX_INTRINSICS
* Fix -Wundef warnings due to use of unguarded HAVE_CLOCK_GETTIME
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_DUMMY
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_ATOMICS
* Fix -Wundef warnings due to use of unguarded HAVE_GCC_SYNC_LOCK_TEST_AND_SET
* Fix -Wundef warnings due to use of unguarded SDL_USE_LIBDBUS
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_JACK
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VIRTUAL
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_LINUX
* Fix -Wundef warnings due to use of unguarded HAVE_LIBC
* Fix -Wundef warnings due to disabling SDL_LIBC
* Fix -Wundef warnings due to use of unguarded HAVE_PLATFORM_BACKEND
* Fix -Wundef warnings due to use of unguarded DEBUG
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* Fix -Werror=unused-variable when building with SDL_LIBC=OFF
* Fix -Wundef warnings due to use of unguqrded SDL_USE_LIBUDEV
* Use SDL alloc functions in libusb/hid.c
* Fix -Wundef warnings due to use of unguarded HAVE_LIBUDEV_H
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_OFFSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_GLX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL_ES2
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OSS
* Remove SDL_AUDIO_DRIVER_SUNAUDIO reference since it is never set
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PIPEWIRE
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PULSEAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XCURSOR
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XDBE
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XFIXES
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XINPUT2
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XRANDR
* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XSCRNSAVER
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XSHAPE
* Don't call XShape functions when XShape is diabled
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unuarded SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Disable array when compiled with SDL_EVENTS=OFF
* Fix -Wundef warnings due to use of unguarded SDL_INPUT_LINUXEV
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PS2
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PSP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_VITA
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_N3DS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_STDCPP
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_NGAGE
* Fix -Wundef warnings due to use of unguarded __WINDOWS__
* Fix -Wundef warnings due to use of unguarded __WINGDK__
* Fix -Wundef warnings due to use of unguarded __ANDROID__
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_GENERIC_COND_SUFFIX
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PIB
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR
* Fix -Wundef warnings due to use of unguarded SDL_FILE_DISABLED
* Fix -Wundef warnings due to use of unguarded __XBOXONE__
* Fix -Wundef warnings due to use of unguarded __XBOXSERIES__
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_WGL
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_QNX
* Fix -Wundef warnings due to use of unguarded DEBUG_RAZOR
* Fix -Wundef warnings due to use of unguarded WINAPI_FAMILY_PHONE_APP
* Fix -Wundef warnings due to use of unguarded SDL_MAC_NO_SANDBOX
* Fix -Wundef warnings due to use of unguarded __(IPHONE|APPLETV|MAC)_OS_VERSION_MAX_ALLOWED
* Fix C4090 warning ('function': different 'const' qualifiers)
* ci: use -isystem for include dirs of pspdev toolchain
* cmake: add -Wundef option
* Fix remaining -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN and SDL_VIDEO_METAL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* DEBUG_CONVERT is guaranteed to be defined in src/audio/SDL_audiocvt.c
* Fix -Wundef warnings due to use of unguarded HAVE_NANOSLEEP
* Fix -Wundef warnings due to use of unguarded HAVE_DXGI_H
* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H
* fix SDL_VIDEO_DRIVER_WAYLAND
* fix SDL_VIDEO_DRIVER_X11
* Fix -Wundef warnings due to use of unguarded HAVE_MMDEVICEAPI_H
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SETNAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SET_NAME_NP
* Fix -Wundef warnings due to use of unguarded HAVE_SETJMP
* Fix -Wundef warnings due to use of unguarded HAVE_SIGNAL_H
* Fix -Wundef warnings due to use of unguarded HAVE_TPCSHRD_H
* Fix -Wundef warnings due to use of unguarded MACOSX_COREAUDIO
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DINPUT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_IOKIT
* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_XINPUT
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_KEYBOARD
* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_RAWINPUT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_ANDROID
* Fix -Wundef warnings due to use of unguarded SDL_POWER_EMSCRIPTEN
* Fix -Wundef warnings due to use of unguarded SDL_POWER_HAIKU
* Fix -Wundef warnings due to use of unguarded SDL_POWER_LINUX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_MACOSX
* Fix -Wundef warnings due to use of unguarded SDL_POWER_PSP
* Fix -Wundef warnings due to use of unguarded SDL_POWER_UIKIT
* Fix -Wundef warnings due to use of unguarded SDL_POWER_VITA
* Fix -Wundef warnings due to use of unguarded SDL_POWER_WINDOWS
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE_VDK
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_CGL
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL
* Fix -Wundef warnings due to use of unguarded __MACOS__
* Fix -Wundef warnings due to use of unguarded __OpenBSD__
* Fix -Wundef warnings due to use of unguarded __FreeBSD__
* Fix -Wundef warnings due to use of unguarded __MWERKS__
* Fix -Wundef warnings due to use of unguarded __WIN32__
* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_LAUNCHSCREEN
* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2
* Remove unused HAVE_CONST, HAVE_INLINE and HAVE_VOLATILE
* Revert "Use SDL alloc functions in libusb/hid.c"
This reverts commit 847c64b00d.
* Handle FAKE_RECURSIVE_MUTEX in similar way as SDL2
* Don't use defined in macro
398 lines
15 KiB
C++
398 lines
15 KiB
C++
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_NGAGE
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#include <SDL.h>
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#include "../SDL_sysvideo.h"
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#include "SDL_ngagevideo.h"
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#include "SDL_ngageframebuffer_c.h"
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#define NGAGE_SURFACE "NGAGE_FrameBuffer"
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/* For 12 bit screen HW. Table for fast conversion from 8 bit to 12 bit
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*
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* TUint16 is enough, but using TUint32 so we can use better instruction
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* selection on ARMI.
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*/
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static TUint32 NGAGE_HWPalette_256_to_Screen[256];
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int GetBpp(TDisplayMode displaymode);
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void DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
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void DrawBackground(_THIS);
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void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16 *screenBuffer);
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void RedrawWindowL(_THIS);
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int SDL_NGAGE_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
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{
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SDL_VideoData *phdata = _this->driverdata;
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SDL_Surface *surface;
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const Uint32 surface_format = SDL_PIXELFORMAT_RGB444;
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int w, h;
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/* Free the old framebuffer surface */
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SDL_NGAGE_DestroyWindowFramebuffer(_this, window);
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/* Create a new one */
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SDL_GetWindowSizeInPixels(window, &w, &h);
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surface = SDL_CreateSurface(w, h, surface_format);
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if (surface == NULL) {
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return -1;
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}
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/* Save the info and return! */
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SDL_SetWindowData(window, NGAGE_SURFACE, surface);
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*format = surface_format;
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*pixels = surface->pixels;
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*pitch = surface->pitch;
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/* Initialise Epoc frame buffer */
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TDisplayMode displayMode = phdata->NGAGE_WsScreen->DisplayMode();
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TScreenInfoV01 screenInfo;
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TPckg<TScreenInfoV01> sInfo(screenInfo);
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UserSvr::ScreenInfo(sInfo);
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phdata->NGAGE_ScreenSize = screenInfo.iScreenSize;
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phdata->NGAGE_DisplayMode = displayMode;
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phdata->NGAGE_HasFrameBuffer = screenInfo.iScreenAddressValid;
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phdata->NGAGE_FrameBuffer = phdata->NGAGE_HasFrameBuffer ? (TUint8 *)screenInfo.iScreenAddress : NULL;
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phdata->NGAGE_BytesPerPixel = ((GetBpp(displayMode) - 1) / 8) + 1;
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phdata->NGAGE_BytesPerScanLine = screenInfo.iScreenSize.iWidth * phdata->NGAGE_BytesPerPixel;
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phdata->NGAGE_BytesPerScreen = phdata->NGAGE_BytesPerScanLine * phdata->NGAGE_ScreenSize.iHeight;
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SDL_Log("Screen width %d", screenInfo.iScreenSize.iWidth);
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SDL_Log("Screen height %d", screenInfo.iScreenSize.iHeight);
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SDL_Log("Screen dmode %d", displayMode);
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SDL_Log("Screen valid %d", screenInfo.iScreenAddressValid);
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SDL_Log("Bytes per pixel %d", phdata->NGAGE_BytesPerPixel);
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SDL_Log("Bytes per scan line %d", phdata->NGAGE_BytesPerScanLine);
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SDL_Log("Bytes per screen %d", phdata->NGAGE_BytesPerScreen);
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/* It seems that in SA1100 machines for 8bpp displays there is a 512
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* palette table at the beginning of the frame buffer.
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*
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* In 12 bpp machines the table has 16 entries.
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*/
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if (phdata->NGAGE_HasFrameBuffer && GetBpp(displayMode) == 8) {
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phdata->NGAGE_FrameBuffer += 512;
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} else {
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phdata->NGAGE_FrameBuffer += 32;
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}
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#if 0
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if (phdata->NGAGE_HasFrameBuffer && GetBpp(displayMode) == 12) {
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phdata->NGAGE_FrameBuffer += 16 * 2;
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}
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if (phdata->NGAGE_HasFrameBuffer && GetBpp(displayMode) == 16) {
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phdata->NGAGE_FrameBuffer += 16 * 2;
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}
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#endif
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// Get draw device for updating the screen
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TScreenInfoV01 screenInfo2;
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NGAGE_Runtime::GetScreenInfo(screenInfo2);
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TRAPD(status, phdata->NGAGE_DrawDevice = CFbsDrawDevice::NewScreenDeviceL(screenInfo2, displayMode));
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User::LeaveIfError(status);
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/* Activate events for me */
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phdata->NGAGE_WsEventStatus = KRequestPending;
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phdata->NGAGE_WsSession.EventReady(&phdata->NGAGE_WsEventStatus);
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SDL_Log("SDL:WsEventStatus");
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User::WaitForRequest(phdata->NGAGE_WsEventStatus);
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phdata->NGAGE_RedrawEventStatus = KRequestPending;
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phdata->NGAGE_WsSession.RedrawReady(&phdata->NGAGE_RedrawEventStatus);
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SDL_Log("SDL:RedrawEventStatus");
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User::WaitForRequest(phdata->NGAGE_RedrawEventStatus);
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phdata->NGAGE_WsWindow.PointerFilter(EPointerFilterDrag, 0);
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phdata->NGAGE_ScreenOffset = TPoint(0, 0);
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SDL_Log("SDL:DrawBackground");
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DrawBackground(_this); // Clear screen
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return 0;
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}
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int SDL_NGAGE_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
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{
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static int frame_number;
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SDL_Surface *surface;
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surface = (SDL_Surface *)SDL_GetWindowData(window, NGAGE_SURFACE);
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if (surface == NULL) {
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return SDL_SetError("Couldn't find ngage surface for window");
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}
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/* Send the data to the display */
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if (SDL_getenv("SDL_VIDEO_NGAGE_SAVE_FRAMES")) {
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char file[128];
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SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
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(int)SDL_GetWindowID(window), ++frame_number);
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SDL_SaveBMP(surface, file);
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}
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DirectUpdate(_this, numrects, (SDL_Rect *)rects);
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return 0;
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}
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void SDL_NGAGE_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
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{
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SDL_Surface *surface;
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surface = (SDL_Surface *)SDL_SetWindowData(window, NGAGE_SURFACE, NULL);
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SDL_DestroySurface(surface);
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}
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/*****************************************************************************/
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/* Runtime */
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/*****************************************************************************/
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#include <e32svr.h>
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#include <hal_data.h>
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#include <hal.h>
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EXPORT_C void NGAGE_Runtime::GetScreenInfo(TScreenInfoV01 &screenInfo2)
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{
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TPckg<TScreenInfoV01> sInfo2(screenInfo2);
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UserSvr::ScreenInfo(sInfo2);
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}
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/*****************************************************************************/
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/* Internal */
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/*****************************************************************************/
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int GetBpp(TDisplayMode displaymode)
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{
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return TDisplayModeUtils::NumDisplayModeBitsPerPixel(displaymode);
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}
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void DrawBackground(_THIS)
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{
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SDL_VideoData *phdata = _this->driverdata;
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/* Draw background */
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TUint16 *screenBuffer = (TUint16 *)phdata->NGAGE_FrameBuffer;
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/* Draw black background */
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Mem::FillZ(screenBuffer, phdata->NGAGE_BytesPerScreen);
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}
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void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16 *screenBuffer)
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{
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SDL_VideoData *phdata = _this->driverdata;
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SDL_Surface *screen = (SDL_Surface *)SDL_GetWindowData(_this->windows, NGAGE_SURFACE);
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TInt i;
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TDisplayMode displayMode = phdata->NGAGE_DisplayMode;
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const TInt sourceNumBytesPerPixel = ((GetBpp(displayMode) - 1) / 8) + 1;
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const TPoint fixedOffset = phdata->NGAGE_ScreenOffset;
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const TInt screenW = screen->w;
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const TInt screenH = screen->h;
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const TInt sourceScanlineLength = screenW;
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const TInt targetScanlineLength = phdata->NGAGE_ScreenSize.iWidth;
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/* Render the rectangles in the list */
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for (i = 0; i < numrects; ++i) {
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const SDL_Rect ¤tRect = rects[i];
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SDL_Rect rect2;
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rect2.x = currentRect.x;
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rect2.y = currentRect.y;
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rect2.w = currentRect.w;
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rect2.h = currentRect.h;
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if (rect2.w <= 0 || rect2.h <= 0) /* Sanity check */ {
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continue;
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}
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/* All variables are measured in pixels */
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/* Check rects validity, i.e. upper and lower bounds */
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TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
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TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
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if (maxX < 0 || maxY < 0) /* sanity check */ {
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continue;
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}
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/* Clip from bottom */
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maxY = Min(maxY, phdata->NGAGE_ScreenSize.iHeight - 1);
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/* TODO: Clip from the right side */
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const TInt sourceRectWidth = maxX - rect2.x + 1;
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const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
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const TInt sourceRectHeight = maxY - rect2.y + 1;
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const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
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const TUint skipValue = 1; /* 1 = No skip */
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TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY + rect2.y) * targetScanlineLength;
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switch (screen->format->BitsPerPixel) {
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case 12:
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{
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TUint16 *bitmapLine = (TUint16 *)screen->pixels + sourceStartOffset;
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TUint16 *screenMemory = screenBuffer + targetStartOffset;
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if (skipValue == 1) {
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for (TInt y = 0; y < sourceRectHeight; y++) {
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Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
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bitmapLine += sourceScanlineLength;
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screenMemory += targetScanlineLength;
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}
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} else {
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for (TInt y = 0; y < sourceRectHeight; y++) {
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TUint16 *bitmapPos = bitmapLine; /* 2 bytes per pixel */
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TUint16 *screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
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for (TInt x = 0; x < sourceRectWidth; x++) {
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__ASSERT_DEBUG(screenMemory < (screenBuffer + phdata->NGAGE_ScreenSize.iWidth * phdata->NGAGE_ScreenSize.iHeight), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapLine < ((TUint16 *)screen->pixels + (screen->w * screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapLine >= (TUint16 *)screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
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*screenMemoryLinePos++ = *bitmapPos;
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bitmapPos += skipValue;
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}
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bitmapLine += sourceScanlineLength;
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screenMemory += targetScanlineLength;
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}
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}
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} break;
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// 256 color paletted mode: 8 bpp --> 12 bpp
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default:
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{
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if (phdata->NGAGE_BytesPerPixel <= 2) {
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TUint8 *bitmapLine = (TUint8 *)screen->pixels + sourceStartOffset;
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TUint16 *screenMemory = screenBuffer + targetStartOffset;
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for (TInt y = 0; y < sourceRectHeight; y++) {
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TUint8 *bitmapPos = bitmapLine; /* 1 byte per pixel */
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TUint16 *screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
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/* Convert each pixel from 256 palette to 4k color values */
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for (TInt x = 0; x < sourceRectWidth; x++) {
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__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (phdata->NGAGE_ScreenSize.iWidth * phdata->NGAGE_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapPos < ((TUint8 *)screen->pixels + (screen->w * screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapPos >= (TUint8 *)screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
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*screenMemoryLinePos++ = NGAGE_HWPalette_256_to_Screen[*bitmapPos++];
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}
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bitmapLine += sourceScanlineLength;
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screenMemory += targetScanlineLength;
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}
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} else {
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TUint8 *bitmapLine = (TUint8 *)screen->pixels + sourceStartOffset;
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TUint32 *screenMemory = reinterpret_cast<TUint32 *>(screenBuffer + targetStartOffset);
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for (TInt y = 0; y < sourceRectHeight; y++) {
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TUint8 *bitmapPos = bitmapLine; /* 1 byte per pixel */
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TUint32 *screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
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/* Convert each pixel from 256 palette to 4k color values */
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for (TInt x = 0; x < sourceRectWidth; x++) {
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__ASSERT_DEBUG(screenMemoryLinePos < (reinterpret_cast<TUint32 *>(screenBuffer) + (phdata->NGAGE_ScreenSize.iWidth * phdata->NGAGE_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(screenMemoryLinePos >= reinterpret_cast<TUint32 *>(screenBuffer), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapPos < ((TUint8 *)screen->pixels + (screen->w * screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
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__ASSERT_DEBUG(bitmapPos >= (TUint8 *)screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
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*screenMemoryLinePos++ = NGAGE_HWPalette_256_to_Screen[*bitmapPos++];
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}
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bitmapLine += sourceScanlineLength;
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screenMemory += targetScanlineLength;
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}
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}
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}
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}
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}
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}
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void DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
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{
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SDL_VideoData *phdata = _this->driverdata;
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if (!phdata->NGAGE_IsWindowFocused) {
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SDL_PauseAudio(1);
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SDL_Delay(1000);
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return;
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}
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SDL_PauseAudio(0);
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TUint16 *screenBuffer = (TUint16 *)phdata->NGAGE_FrameBuffer;
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#if 0
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if (phdata->NGAGE_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) {
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// ...
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} else
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#endif
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{
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DirectDraw(_this, numrects, rects, screenBuffer);
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}
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for (int i = 0; i < numrects; ++i) {
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TInt aAx = rects[i].x;
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TInt aAy = rects[i].y;
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TInt aBx = rects[i].w;
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TInt aBy = rects[i].h;
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TRect rect2 = TRect(aAx, aAy, aBx, aBy);
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phdata->NGAGE_DrawDevice->UpdateRegion(rect2); /* Should we update rects parameter area only? */
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phdata->NGAGE_DrawDevice->Update();
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}
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}
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void RedrawWindowL(_THIS)
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{
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SDL_VideoData *phdata = _this->driverdata;
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SDL_Surface *screen = (SDL_Surface *)SDL_GetWindowData(_this->windows, NGAGE_SURFACE);
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int w = screen->w;
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int h = screen->h;
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if (phdata->NGAGE_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) {
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w = screen->h;
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h = screen->w;
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}
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if ((w < phdata->NGAGE_ScreenSize.iWidth) || (h < phdata->NGAGE_ScreenSize.iHeight)) {
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DrawBackground(_this);
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}
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/* Tell the system that something has been drawn */
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TRect rect = TRect(phdata->NGAGE_WsWindow.Size());
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phdata->NGAGE_WsWindow.Invalidate(rect);
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/* Draw current buffer */
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SDL_Rect fullScreen;
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fullScreen.x = 0;
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fullScreen.y = 0;
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fullScreen.w = screen->w;
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fullScreen.h = screen->h;
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DirectUpdate(_this, 1, &fullScreen);
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}
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#endif /* SDL_VIDEO_DRIVER_NGAGE */
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