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e18b301c51d0c1695aa53f53b8b2471a6961dcbe
SDL/src/camera
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Qiu Qiang 62639fdf88 Improve camera frame rate matching on macOS
- Prefer formats with narrower frame rate ranges
- Set frame duration on both device and connection
  for better enforcement
2025-12-08 21:03:09 -08:00
..
android
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
coremedia
Improve camera frame rate matching on macOS
2025-12-08 21:03:09 -08:00
dummy
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
emscripten
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
mediafoundation
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
pipewire
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
v4l2
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
vita
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
SDL_camera_c.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_camera.c
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
SDL_syscamera.h
surface: Surface rotation property should be float, not int.
2025-12-07 22:25:08 -05:00
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