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f5966890b0c1701e2b8afe302b41645e34b4454e
SDL
/
src
/
gpu
/
d3d12
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Eddy Jansson
aaee09d6ed
Don't do NULL-checks before SDL_free()
...
Replaces the pattern if (ptr) { SDL_free(ptr); } with SDL_free(ptr);
2025-10-20 00:13:09 -07:00
..
compile_shaders_xbox.bat
Add the SDL_GPU API
2024-08-29 15:57:29 -07:00
compile_shaders.bat
GPU: Clean up D3D12 blit shader compilation
2024-12-04 14:56:36 -05:00
D3D12_Blit.h
GPU: Cube Arrays (
#10800
)
2024-09-12 13:41:46 -07:00
D3D_Blit.hlsl
GPU: Clean up D3D12 blit shader compilation
2024-12-04 14:56:36 -05:00
SDL_gpu_d3d12.c
Don't do NULL-checks before SDL_free()
2025-10-20 00:13:09 -07:00