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A32: Implement ASIMD VPADD (floating-point)
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@@ -110,6 +110,8 @@ u32 GenRandomInst(u32 pc, bool is_last_inst) {
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"arm_UDF",
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// FPSCR is inaccurate
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"vfp_VMRS",
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// Unimplemented in Unicorn
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"asimd_VPADD_float",
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};
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for (const auto& [fn, bitstring] : list) {
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