Let applications configure prediction resistance at runtime.
Prediction resistance is always considered disabled when there is no actual
entropy source, only a nonvolatile seed.
Signed-off-by: Gilles Peskine <Gilles.Peskine@arm.com>
In some scenarios, application or integration code knows that the random
generator should be reseeded, but the reseed cannot or must not happen
immediately and there is no way to report errors. In such scenarios, users
can call the new function `psa_random_deplete()`, which just marks the DRBG
as needing a reseed.
This change requires DRBG modules to treat `reseed_counter == reseed_interval`
as a condition that requires a reseed. Historically they reseeded when
`reseed_counter > reseed_interval`, but that made it impossible to require
a reseed when `reseed_interval == MAX_INT`. Note that this edge case is not
tested.
Signed-off-by: Gilles Peskine <Gilles.Peskine@arm.com>
The combination of the multi-byte loop with the single byte loop
confuses GCC 14.3's array bounds checker. When the loop size is
constant, check to see if it is a multiple of the multi-byte size and
bail early. As this will be evaluated at compile time, there should be
no run-time cost.
This change uses the __builtin_constant_p compile-time operation. To
check if that is supported, the change uses the existing
MBEDTLS_HAS_BUILTIN macro. That macro was defined later in
library/common.h than is needed for this change, so it was moved up to
join some other macros that looked similar.
Signed-off-by: Keith Packard <keithp@keithp.com>
Fix a race condition in `mbedtls_aes_ni_has_support()` with some compilers.
A compiler could hoist the assignment `done = 1` above the assignment to `c`,
in which case if two threads call `mbedtls_aes_ni_has_support()` at almost
the same time, they could be interleaved as follows:
Initially: done = 0, c = 0
thread A thread B
if (!done)
done = 1; # hoisted
if (!done)
return c & what; # wrong!
c = cpuid();
return c & what
This would lead to thread B using software AES even though AESNI was
available. This is a very minor performance bug. But also, given a very
powerful adversary who can block thread A indefinitely (which may be
possible when attacking an SGX enclave), thread B could use software AES for
a long time, opening the way to a timing side channel attack.
Signed-off-by: Gilles Peskine <Gilles.Peskine@arm.com>
Correct base64 input (excluding ignored characters such as spaces) consists
of exactly 4*k, 4*k-1 or 4*k-2 digits, followed by 0, 1 or 2 equal signs
respectively.
Previously, any number of trailing equal signs up to 2 was accepted, but if
there fewer than 4*k digits-or-equals, the last partial block was counted in
`*olen` in buffer-too-small mode, but was not output despite returning 0.
Now `mbedtls_base64_decode()` insists on correct padding. This is
backward-compatible since the only plausible useful inputs that used to be
accepted were inputs with 4*k-1 or 4*k-2 digits and no trailing equal signs,
and those led to invalid (truncated) output. Furthermore the function now
always reports the exact output size in buffer-too-small mode.
Signed-off-by: Gilles Peskine <Gilles.Peskine@arm.com>