Upload all my tests

- Add Count<> to AssetManager
- Initialize pCode in Shader
- Rename linearAllocator to LinearAllocator
- Add Construct and destroy to linear allocator
- Add Shader unloader (fixes atexit crash i guess)
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This commit is contained in:
2025-11-30 21:57:01 +01:00
parent febf506a5e
commit 078af99ae5
16 changed files with 389 additions and 151 deletions

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