Upload all my tests
- Add Count<> to AssetManager - Initialize pCode in Shader - Rename linearAllocator to LinearAllocator - Add Construct and destroy to linear allocator - Add Shader unloader (fixes atexit crash i guess) -
This commit is contained in:
@@ -16,8 +16,7 @@
|
||||
.alias in_uvc v1
|
||||
.alias in_col v2
|
||||
|
||||
.entry vmain
|
||||
.proc vmain
|
||||
.proc main
|
||||
mov r0.xy, in_xy.xy
|
||||
mov r0.w, ones
|
||||
|
||||
|
||||
Reference in New Issue
Block a user