Add color class
Add Palladium Unique and Shared defs Make stb_image an internal dependency Start some work on font loader
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@@ -83,7 +83,7 @@ void Iron::DrawOn(C3D::Screen* screen) {
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m_shader->SetMat4(uLocProj, m_mtx);
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}
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void Iron::Draw(const std::vector<Iron::Command::ref>& data) {
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void Iron::Draw(const std::vector<Iron::Command::Ref>& data) {
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// disable depthtest cause we have no z buffer
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C3D::DepthTest(false);
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pFragConfig();
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