Load Fonts in A8 format, Fix Freeze with BMF
This commit is contained in:
@@ -70,7 +70,7 @@ class Iron {
|
||||
struct Codepoint {
|
||||
ui Cp = 0;
|
||||
fvec4 Uv;
|
||||
Texture::Ref Tex;
|
||||
Texture::Ref Tex = nullptr;
|
||||
fvec2 Size;
|
||||
float Offset = 0; // Unused??
|
||||
bool Valid = true;
|
||||
@@ -213,7 +213,7 @@ class Iron {
|
||||
|
||||
private:
|
||||
static void pSetupShader();
|
||||
static void pFragConfig();
|
||||
static void pFragConfig(GPU_TEXCOLOR clr);
|
||||
static void pInitSolidTex();
|
||||
static bool pCheckSize(size_t idx, size_t vtx);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user