Implement Text Rendering
Added STB truetype Switched AssetMgr to use Shared Ptr
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@@ -7,7 +7,8 @@ set(CMAKE_CXX_STANDARD_REQUIRED true)
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option(AMY_GOD_DEV "Turn this on if you think you are god" OFF)
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# THis option should be disabled if you use STB_IMAGE in you main project
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set(AMY_BUILD_STB_IMAGE "Include STB Image code" CACHE BOOL 1)
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set(AMY_BUILD_STB_IMAGE 1)
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set(AMY_BUILD_STB_TRUETYPE 1)
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set(AMY_WITH_MPG123 "Include MP3 Support" CACHE BOOL 1)
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#add_subdirectory(vendor/libpicasso)
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@@ -24,6 +25,7 @@ add_library(${PROJECT_NAME} STATIC
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source/c3d.cpp
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source/iron/iron.cpp
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source/iron/drawlist.cpp
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source/iron/font.cpp
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source/maths/mat.cpp
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)
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target_include_directories(${PROJECT_NAME} PUBLIC
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@@ -38,6 +40,7 @@ target_link_libraries(${PROJECT_NAME} PUBLIC m z ctru citro3d mpg123)
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target_compile_definitions(${PROJECT_NAME} PUBLIC
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AMY_3DS
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AMY_STB_IMAGE=${AMY_BUILD_STB_IMAGE}
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AMY_STB_TT=${AMY_BUILD_STB_TRUETYPE}
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AMY_WITH_MPG123=${AMY_WITH_MPG123}
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)
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target_compile_options(${PROJECT_NAME} PUBLIC -Wno-psabi)
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@@ -45,4 +48,4 @@ target_compile_options(${PROJECT_NAME} PUBLIC -Wno-psabi)
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add_subdirectory(example)
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install(TARGETS ${PROJECT_NAME})
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install(DIRECTORY include DESTINATION .)
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install(DIRECTORY include DESTINATION .)
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