fix critical bug

This commit is contained in:
2025-11-25 17:22:26 +01:00
parent 692611e162
commit dfb854985d
2 changed files with 22 additions and 50 deletions

View File

@@ -2,46 +2,6 @@
#include "amethyst/iron.hpp"
const char* shader_ = R"(; Example PICA200 vertex shader
; Uniforms
.fvec projection[4]
; Constants
.constf myconst(0.0, 1.0, -1.0, 0.1)
.constf myconst2(0.3, 0.0, 0.0, 0.0)
.alias zeros myconst.xxxx ; Vector full of zeros
.alias ones myconst.yyyy ; Vector full of ones
; Outputs
.out outpos position
.out outclr color
; Inputs (defined as aliases for convenience)
.alias inpos v0
.alias inclr v1
.bool test
.proc main
; Force the w component of inpos to be 1.0
mov r0.xyz, inpos
mov r0.w, ones
; outpos = projectionMatrix * inpos
dp4 outpos.x, projection[0], r0
dp4 outpos.y, projection[1], r0
dp4 outpos.z, projection[2], r0
dp4 outpos.w, projection[3], r0
; outclr = inclr
mov outclr, inclr
; We're finished
end
.end
)";
class example : public amy::app {
public:
example() {
@@ -52,6 +12,15 @@ class example : public amy::app {
amy::iron::init();
dl = new amy::iron::drawlist();
dl->drawSolid();
auto cmd = std::make_unique<amy::iron::command>();
cmd->index = 0;
cmd->layer = 0;
cmd->tex = amy::iron::whiteTex();
cmd->add(0).add(1).add(2);
cmd->add(amy::iron::vertex(200, 50, 0, 0, 0xff0000ff));
cmd->add(amy::iron::vertex(100, 190, 0, 0, 0xff00ff00));
cmd->add(amy::iron::vertex(300, 190, 0, 0, 0xffff0000));
cmdl.push_back(std::move(cmd));
// throw std::runtime_error(std::format(
// "solid tex: {:#08x}\nsize: {}\nptr: {:#08x}",
// (amy::ui)amy::iron::whiteTex(), amy::iron::whiteTex()->size(),
@@ -66,17 +35,19 @@ class example : public amy::app {
amy::c3d::startFrame();
m_top->startDraw();
m_top->clear();
dl->drawRectFilled(0, 50, 0xff00ff00);
// dl->drawRectFilled(0, 50, 0xff00ff00);
amy::iron::newFrame();
amy::iron::drawOn(m_top);
amy::iron::draw(dl->data());
dl->clear();
// amy::iron::draw(dl->data());
amy::iron::draw(cmdl);
// dl->clear();
amy::c3d::endFrame();
}
private:
amy::c3d::screen* m_top = nullptr;
amy::iron::drawlist* dl = nullptr;
std::vector<amy::iron::command::ref> cmdl;
};
int main() {

View File

@@ -1,4 +1,5 @@
#include <amethyst/iron.hpp>
#include <fstream>
#include <iostream>
#define catch2() \
@@ -108,10 +109,10 @@ void iron::draw(const std::vector<iron::command::ref>& data) {
auto c = data[i].get();
for (int j = 0; j < c->indexBuf.size(); j++) {
m_ibuf[m_idx++] = m_vtx + c->indexBuf[i];
m_ibuf[m_idx++] = m_vtx + c->indexBuf[j];
}
for (int j = 0; j < c->vertexBuf.size(); j++) {
m_vbuf[m_vtx++] = c->vertexBuf[i];
m_vbuf[m_vtx++] = c->vertexBuf[j];
}
i++;
}