#include class Example : public Amy::App { public: Example() { Amy::Ctr::Init(); Amy::C3D::Init(); Top = Amy::C3D::CreateScreen(GFX_TOP); } ~Example() { delete Top; } void Main() { Amy::C3D::StartFrame(); Top->Clear(); Top->Use(); Amy::C3D::EndFrame(); } Amy::C3D::Screen *Top; }; int main() { Example App; App.Run(); return 0; }