#include #include class Example : public Amy::App { public: Example() { gfxInitDefault(); romfsInit(); consoleInit(GFX_BOTTOM, NULL); C3D::Init(); Top = C3D::CreateScreen(GFX_TOP); Mgr = new Amy::AssetMgr(); Mgr->AutoLoad("icon", "romfs:/icon.png"); Iron::Init(); dl = new Iron::Drawlist(); Fnt = Iron::Font::New(); Fnt->LoadTTF("romfs:/ComicNeue.ttf"); dl->SetFont(Fnt); } ~Example() { delete Top; delete dl; delete Mgr; Iron::Exit(); C3D::Deinit(); romfsExit(); gfxExit(); } void Main() { hidScanInput(); if (hidKeysDown() & KEY_START) { Exit(); } std::cout << std::format("\x1b[1;1HDelta: {:.3f} -> {:.3} FPS\x1b[K", this->Delta(), 1000.0 / this->Delta()); std::cout << std::format("\x1b[2;1HTime: {:.3f}\x1b[K", this->Time()); std::cout << std::format( "\x1b[3;1H\nLin: {}\nVertices: {}\nIndices: " "{}\x1b[K", Amy::Utils::FormatBytes(linearSpaceFree()), Iron::VerticesDrawn(), Iron::IndicesDrawn()); C3D::StartFrame(); Top->Clear(); Top->Use(); dl->DrawTex(Mgr->Get("icon")); dl->DrawRectFilled(Amy::fvec2(50, 0), 48, Amy::Color(255, 255, 255, 160)); // Color only at runtime...yet (Palladium 0.6.0 dev is targeting this) dl->DrawCircleFilled(Amy::fvec2(200, 120), 50, Amy::Color("#ffffff"), 40); dl->DrawSolid(); dl->DrawRectFilled(0, 50, Amy::Color(0.f, 1.f, 0.f, 1.f)); dl->DrawText(Amy::fvec2(5, 50), "Hello World!", Amy::Color(255, 0, 255)); Iron::NewFrame(); Iron::DrawOn(Top); Iron::Draw(*dl); dl->Clear(); C3D::EndFrame(); } C3D::Screen* Top; Amy::AssetMgr* Mgr; Iron::Drawlist* dl; Iron::Font::Ref Fnt; }; int main() { Amy::RegisterCxxExceptionHandler(); Example App; App.Run(); return 0; }