Files
amethyst/source/assets.cpp
tobid7 d85610a0bd Add GTrace
Make Fonts an Asset
Add FormatMillis and FormatNanos
2025-12-08 18:37:12 +01:00

26 lines
777 B
C++

#include <amethyst/assets.hpp>
#include <amethyst/c3d.hpp>
#include <amethyst/iron.hpp>
#include <amethyst/texture.hpp>
namespace Amy {
void AssetMgr::AutoLoad(const ID& id, ksr path) {
if (path.ends_with(".png") || path.ends_with(".jpg") ||
path.ends_with(".bmp")) {
auto tex = Texture::New();
tex->Load(path);
Add(id, tex);
} else if (path.ends_with(".shbin")) {
auto shader = C3D::Shader::New();
shader->Load(path);
Add(id, shader);
} else if (path.ends_with(".ttf")) {
auto font = Iron::Font::New();
font->LoadTTF(path);
Add(id, font);
} else {
throw std::runtime_error("[amy]: assets: " + id.GetName() + " (" + path +
") is unsupported for AssetMgr::AutoLoad!");
}
}
} // namespace Amy