- Add working example - Add Namespace defs for Iron Ctr and C3D - Add Exit func / Vertex / Index counter to Iron - Add format bytes function to utils - Make stb_image optional - Compute texture uv's - Clear Everything in Drawlist::Clear - Use Amy::mat4 as matrix lib - Fix the most stupid rendering bug (i -> m_idx)
18 lines
398 B
C++
Executable File
18 lines
398 B
C++
Executable File
#pragma once
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#include <amethyst/app.hpp>
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#include <amethyst/assets.hpp>
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#include <amethyst/c3d.hpp>
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#include <amethyst/ctru.hpp>
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#include <amethyst/image.hpp>
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#include <amethyst/iron.hpp>
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#include <amethyst/renderer.hpp>
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#include <amethyst/texture.hpp>
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namespace Amy {
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void RegisterCxxExceptionHandler();
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}
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using Iron = Amy::Iron;
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namespace Ctr = Amy::Ctr;
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using C3D = Amy::C3D; |