Split and fix SMDH match maker IDs.
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@@ -76,7 +76,8 @@ typedef struct {
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typedef struct {
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u8 gameRatings[SMDH_NUM_RATING_SLOTS];
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u32 regionLock;
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u8 matchMakerId[0xC];
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u32 matchMakerId;
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u64 matchMakerBitId;
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u32 flags;
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u16 eulaVersion;
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u16 reserved1;
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@@ -95,4 +96,4 @@ typedef struct {
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u16 largeIcon[SMDH_LARGE_ICON_SIZE * SMDH_LARGE_ICON_SIZE];
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} SMDH;
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#endif
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#endif
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