#include "wav.h" #include #include #include typedef struct { FILE* fd; WavChunkHeader currChunk; long currChunkDataPos; } WavContext; static bool wav_next_chunk(WavContext* context) { if(fseek(context->fd, context->currChunkDataPos + (memcmp(context->currChunk.chunkId, "RIFF", 4) == 0 ? 4 : context->currChunk.chunkSize), SEEK_SET) < 0) { return false; } if(fread(&context->currChunk, sizeof(WavChunkHeader), 1, context->fd) <= 0) { return false; } context->currChunkDataPos = ftell(context->fd); return true; } static bool wav_read_chunk_data(WavContext* context, void* data, size_t maxSize) { if(fseek(context->fd, context->currChunkDataPos, SEEK_SET) < 0) { return false; } size_t size = context->currChunk.chunkSize < maxSize ? context->currChunk.chunkSize : maxSize; if(fread(data, size, 1, context->fd) <= 0) { return false; } return true; } WAV* wav_read(FILE* fd) { if(!fd) { printf("ERROR: Could not open WAV file: %s\n", strerror(errno)); return NULL; } WAV* wav = (WAV*) calloc(1, sizeof(WAV)); WavContext context; memset(&context, 0, sizeof(context)); context.fd = fd; u32 foundChunks = 0; while(wav_next_chunk(&context)) { if(memcmp(context.currChunk.chunkId, "RIFF", 4) == 0) { if(wav_read_chunk_data(&context, &wav->riff, sizeof(WavRiffChunk))) { foundChunks++; } } else if(memcmp(context.currChunk.chunkId, "fmt ", 4) == 0) { if(wav_read_chunk_data(&context, &wav->format, sizeof(WavFormatChunk))) { foundChunks++; } } else if(memcmp(context.currChunk.chunkId, "data", 4) == 0) { wav->data.size = context.currChunk.chunkSize; wav->data.data = (u8*) malloc(wav->data.size); if(wav_read_chunk_data(&context, wav->data.data, wav->data.size)) { foundChunks++; } } } if(foundChunks != 3) { wav_free(wav); printf("ERROR: Failed to read WAV chunks: %s\n", errno != 0 ? strerror(errno) : "Not enough chunks."); return NULL; } return wav; } void wav_free(WAV* wav) { if(wav != NULL) { if(wav->data.data != NULL) { free(wav->data.data); wav->data.data = NULL; } free(wav); } }