Public ctrff codeparts (The stuf that actually seems to work yet)
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ctrff

Tool/Library to work with Nintendo 3ds File formats

Note

CTRFF Requires Palladium Headers from branch devel040 (as this is the branch the lib was latest tested with)

Building

  • Desktop OS
# Note that -DCTRFF_DESKTOP is not required to build the lib for desktop
cmake -B build . -DCTRFF_DESKTOP=ON -DCMAKE_BUILD_TYPE=Release
cd build
make
  • Nintendo 3ds
# Probably should go for Debug (to debug crashes)
# You could also do --toolchain path/to/debkitpro/cmake/3DS.cmake
# instead of -DCTRFF_3DS=ON
cmake -B build . -DCTRFF_3DS=ON -DCMAKE_BUILD_TYPE=Release
cd build
make

File Formats

Not all Planned formates are listed here yet

Format State Notes
3dsx Basic Loading and Viewing of Meta Data Smdh
bcstm Loading of almost every Data Not capable of playing them yet (prefetch kernel panic)
bcwav Basic Loading (not tested yet) Not finished yet
bclim Nothing done yet (Started creating header)
lz11 Encoder done, Decoder missing Files are bit diffrent to the ones bannertool generates (don't know why)
romfs Nothing Done yet (Started creating header)
smdh Almost done missing safetey checks
cbmd Nothing done yet
cgfx Nothing Done yet
darc Nothing done yet