cmake_minimum_required(VERSION 3.22)

project(pd-system)

option(PD_ENABLE_OPENGL2 "Enable OpenGL 2.1 (On Supported Hardware)" ON)
option(PD_ENABLE_OPENGL3 "Enable OpenGL 3.3 (On Supported Hardware)" ON)
option(PD_ENABLE_DIRECTX9 "Enable DirectX9 Support" ON)
option(PD_ENABLE_CITRO3D "Enable Citro3D Support (3DS)" OFF)
option(PD_ENABLE_VULKAN "Not implemented yet" OFF)

if(NOT WIN32) # cause we are not on windows...
    set(PD_ENABLE_DIRECTX9 OFF)
endif()
if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
    set(PD_ENABLE_OPENGL2 OFF)
    set(PD_ENABLE_OPENGL3 OFF)
    set(PD_ENABLE_VULKAN OFF)
    set(PD_ENABLE_CITRO3D ON)
endif()

add_library(pd-system STATIC
    ${CMAKE_CURRENT_SOURCE_DIR}/source/gl-helper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl2.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_opengl3.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_directx9.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/source/gfx_citro3d.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/source/spirv-helper.cpp
)

target_include_directories(pd-system
    PUBLIC
    $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
    $<INSTALL_INTERFACE:include>
)

target_compile_options(palladium
    PUBLIC $<$<CXX_COMPILER_ID:GNU,Clang>:
    -fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/source=source
    -fmacro-prefix-map=${CMAKE_CURRENT_SOURCE_DIR}/include=include
    >
)

target_compile_definitions(pd-system
    PUBLIC
    $<$<BOOL:${PD_ENABLE_OPENGL2}>:PD_ENABLE_OPENGL2>
    $<$<BOOL:${PD_ENABLE_OPENGL3}>:PD_ENABLE_OPENGL3>
    $<$<BOOL:${PD_ENABLE_VULKAN}>:PD_ENABLE_VULKAN>
    $<$<BOOL:${PD_ENABLE_DIRECTX9}>:PD_ENABLE_DIRECTX9>
    $<$<BOOL:${PD_ENABLE_CITRO3D}>:PD_ENABLE_CITRO3D>
    $<$<OR:$<BOOL:${PD_ENABLE_OPENGL2}>,$<BOOL:${PD_ENABLE_OPENGL3}>,$<BOOL:${PD_ENABLE_VULKAN}>>:PD_ENABLE_SPIRV_HELPER>
)

# Palladium
target_link_libraries(pd-system PUBLIC palladium::palladium)

# glad (if we have any OpenGL version included)
if(PD_ENABLE_OPENGL2 OR PD_ENABLE_OPENGL3)
    target_link_libraries(pd-system
        PUBLIC glad
    )
endif()

# DirectX9
if(PD_ENABLE_DIRECTX9)
    target_link_libraries(pd-system
        PUBLIC
        d3d9
        d3dcompiler
    )
endif()

if(${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
    target_link_libraries(pd-system
        PUBLIC
        pica::pica
        citro3d
        ctru
    )
else()
    target_link_libraries(pd-system
        PUBLIC
        spirv-cross-core
        spirv-cross-cpp
        spirv-cross-glsl
        spirv-cross-hlsl
        spirv-cross-msl
        spirv-cross-reflect
        spirv-cross-util
    )
endif()
