2025-04-24 16:39:24 +02:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
/*
|
|
|
|
MIT License
|
|
|
|
|
|
|
|
Copyright (c) 2024 - 2025 tobid7
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
|
|
copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
|
|
SOFTWARE.
|
2025-06-22 21:05:09 +02:00
|
|
|
*/
|
2025-04-24 16:39:24 +02:00
|
|
|
|
2025-06-22 21:05:09 +02:00
|
|
|
#include <glad/glad.h>
|
2025-04-24 16:39:24 +02:00
|
|
|
|
2025-06-22 21:05:09 +02:00
|
|
|
/** SEPARATOR */
|
|
|
|
#include <GLFW/glfw3.h>
|
|
|
|
/** SEPARATOR */
|
2025-04-24 16:39:24 +02:00
|
|
|
|
2025-06-22 21:05:09 +02:00
|
|
|
#include <pd/lithium/lithium.hpp>
|
2025-04-24 16:39:24 +02:00
|
|
|
|
|
|
|
namespace PD {
|
2025-06-22 21:05:09 +02:00
|
|
|
namespace Li {
|
|
|
|
class GfxGL2 : public GfxDriver {
|
2025-04-24 16:39:24 +02:00
|
|
|
public:
|
2025-06-22 21:05:09 +02:00
|
|
|
GfxGL2() : GfxDriver("OpenGL2") {}
|
|
|
|
~GfxGL2() = default;
|
2025-04-24 16:39:24 +02:00
|
|
|
|
2025-06-22 21:05:09 +02:00
|
|
|
PD_SHARED(GfxGL2);
|
2025-04-24 16:39:24 +02:00
|
|
|
|
|
|
|
void Init() override;
|
|
|
|
void Deinit() override;
|
|
|
|
void NewFrame() override;
|
2025-06-22 21:05:09 +02:00
|
|
|
void BindTex(PD::Li::TexAddress addr) override;
|
|
|
|
void RenderDrawData(
|
|
|
|
const std::vector<PD::Li::Command::Ref>& Commands) override;
|
|
|
|
PD::Li::Texture::Ref LoadTex(
|
2025-04-24 16:39:24 +02:00
|
|
|
const std::vector<PD::u8>& pixels, int w, int h,
|
2025-06-22 21:05:09 +02:00
|
|
|
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
|
|
|
|
PD::Li::Texture::Filter filter =
|
|
|
|
PD::Li::Texture::Filter::LINEAR) override;
|
2025-04-24 16:39:24 +02:00
|
|
|
|
2025-06-22 21:05:09 +02:00
|
|
|
PD::Vec<Vertex> VertexBuffer;
|
|
|
|
PD::Vec<PD::u16> IndexBuffer;
|
2025-04-24 16:39:24 +02:00
|
|
|
size_t CurrentVertex = 0;
|
|
|
|
size_t CurrentIndex = 0;
|
2025-06-22 21:05:09 +02:00
|
|
|
GLuint Shader;
|
|
|
|
GLuint pLocProjection;
|
|
|
|
GLuint pLocTex;
|
2025-04-24 16:39:24 +02:00
|
|
|
Mat4 Projection;
|
2025-06-22 21:05:09 +02:00
|
|
|
GLuint VBO, IBO;
|
|
|
|
// Stats oder so IDNK zu lange her
|
|
|
|
PD::u32 NumVtx;
|
|
|
|
PD::u32 NumIdx;
|
2025-04-24 16:39:24 +02:00
|
|
|
};
|
2025-06-22 21:05:09 +02:00
|
|
|
} // namespace Li
|
2025-04-24 16:39:24 +02:00
|
|
|
} // namespace PD
|