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palladium/tools/lazyvec/source/main.cpp

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/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include <fstream>
#include <iostream>
#include <string>
#include <unordered_set>
#include <vector>
const char* license_text = R"(/*
MIT License
Copyright (c) 2024 - 2025 René Amthor (tobid7)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
)";
const std::vector<std::string> elems = {"x", "y", "z", "w"};
void MakeOperationFor(std::fstream& off, char op, int n) {
off << " template <typename T1>\n";
off << " vec" << n << "<T>& operator" << op << "=(T1 v) {\n";
for (int i = 0; i < n; i++) {
off << " " << elems[i] << " " << op << "= (T)v;\n";
}
off << " return *this;\n";
off << " }\n\n";
off << " template <typename T1>\n";
off << " vec" << n << "<T>& operator" << op << "=(const vec" << n
<< "<T1>& v) {\n";
for (int i = 0; i < n; i++) {
off << " " << elems[i] << " " << op << "= (T)v." << elems[i] << ";\n";
}
off << " return *this;\n";
off << " }\n\n";
off << " template <typename T1>\n";
off << " vec" << n << "<T> operator" << op << "(T1 v) const {\n";
off << " return vec" << n << "<T>(";
for (int i = 0; i < n; i++) {
if (i > 0) off << ", ";
off << elems[i] << " " << op << " (T)v";
}
off << ");\n }\n\n";
off << " template <typename T1>\n";
off << " vec" << n << "<T> operator" << op << "(const vec" << n
<< "<T1>& v) const {\n";
off << " return vec" << n << "<T>(";
for (int i = 0; i < n; i++) {
if (i > 0) off << ", ";
off << elems[i] << " " << op << " (T)v." << elems[i];
}
off << ");\n }\n\n";
}
void SwapHaxx(std::fstream& off, int n) {
std::unordered_set<std::string> done;
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
std::string a = elems[i];
std::string b = elems[j];
/** Make sure we generate nothing twice */
if (a == b || done.count(b + a)) {
continue;
}
off << " void Swap" << (char)toupper(a[0]) << (char)toupper(b[0])
<< "() {\n";
off << " T t = " << a << ";\n " << a << " = " << b << ";\n";
off << " " << b << " = t;\n }\n";
done.insert(a + b);
}
}
}
void GenerateVec(int n) {
if (n < 2 || n > 4) {
std::cout << "Only 2 to 4 supported.\n";
return;
}
std::fstream off("vec" + std::to_string(n) + ".hpp", std::ios::out);
off << "#pragma once\n" << std::endl;
off << license_text << std::endl;
off << "// This file is generated by lazyvec\n#include "
"<pd/core/common.hpp>\n\n";
off << "namespace PD {" << std::endl;
off << "template <typename T>\nclass vec" << n << " {\npublic:\n";
for (int i = 0; i < n; i++) {
off << " T " << elems[i] << ";\n";
}
off << "\n";
off << " vec" << n << "(): ";
for (int i = 0; i < n; i++) {
if (i > 0) {
off << ", ";
}
off << elems[i] << "(0)";
}
off << " {}" << std::endl;
// Magic Construtor (support for anytype vec)
off << " template <typename T1>\n";
off << " explicit vec" << n << "(T1 v) {\n";
for (int i = 0; i < n; i++) {
off << " " << elems[i] << " = (T)v;\n";
}
off << " }\n\n";
// Magic Constructor 2
off << " template <typename T1>\n";
off << " explicit vec" << n << "(vec" << n << "<T1> v) {\n";
for (int i = 0; i < n; i++) {
off << " " << elems[i] << " = (T)v. " << elems[i] << ";\n";
}
off << " }\n\n";
off << " vec" << n << "(";
for (int i = 0; i < n; i++) {
if (i > 0) off << ", ";
off << "T " << elems[i];
}
off << ") : ";
for (int i = 0; i < n; i++) {
if (i > 0) off << ", ";
off << elems[i] << "(" << elems[i] << ")";
}
off << " {}\n\n";
MakeOperationFor(off, '+', n);
MakeOperationFor(off, '-', n);
MakeOperationFor(off, '*', n);
MakeOperationFor(off, '/', n);
off << " vec" << n << " operator-() const {return vec" << n << "(";
for (int i = 0; i < n; i++) {
off << "-" << elems[i];
if (i != n - 1) {
off << ", ";
}
}
off << ");}\n\n";
off << " bool operator==(const vec" << n << "& v) const { return ";
for (int i = 0; i < n; i++) {
off << elems[i] << " == v." << elems[i];
if (i != n - 1) {
off << " && ";
}
}
off << ";}\n";
off << " bool operator!=(const vec" << n
<< "&v) const { return !(*this == v); }\n\n";
off << " double Len() const {return std::sqrt(SqLen()); }\n";
off << " double SqLen() const { return ";
for (int i = 0; i < n; i++) {
off << elems[i] << " * " << elems[i];
if (i != n - 1) {
off << " + ";
}
}
off << "; }\n\n";
SwapHaxx(off, n);
off << "};\n";
off << "using fvec" << n << " = vec" << n << "<float>;\n";
off << "using dvec" << n << " = vec" << n << "<double>;\n";
off << "using ivec" << n << " = vec" << n << "<int>;\n";
off << "}\n";
off.close();
}
/**
* Yet another Stupid Code generation tool
* Why ?
* Cause this is written and tested faster then
* manually writeup vec2 to vec4
*/
int main(int argc, char* argv[]) {
if (argc != 2) {
std::cout << argv[0] << " <num (2 to 4)>" << std::endl;
return 0;
}
GenerateVec(std::stoi(argv[1]));
return 0;
}