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palladium/include/pd/lithium/command.hpp
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#pragma once
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#include <cstddef>
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#include <pd/core/pool.hpp>
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#include <pd/lithium/pools.hpp>
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#include <pd/lithium/vertex.hpp>
namespace PD {
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namespace Li {
class Command {
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public:
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Command() { Reset(); }
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~Command() {}
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void Reserve(size_t vtx, size_t idx) {
if (!FirstVertex)
FirstVertex = AllocateVertices(vtx);
else
AllocateVertices(vtx);
if (!FirstIndex)
FirstIndex = AllocateIndices(idx);
else
AllocateIndices(idx);
}
void Reset() {
Layer = 0;
Tex = 0;
FirstIndex = nullptr;
FirstVertex = nullptr;
IndexCount = 0;
VertexCount = 0;
}
Command& Add(const Vertex& vtx) {
FirstVertex[VertexCount++] = vtx;
return *this;
}
Command& Add(u16 idx) {
FirstIndex[IndexCount++] = VertexCount + idx;
return *this;
}
Command& Add(u16 a, u16 b, u16 c) {
FirstIndex[IndexCount++] = VertexCount + a;
FirstIndex[IndexCount++] = VertexCount + b;
FirstIndex[IndexCount++] = VertexCount + c;
return *this;
}
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int Layer = 0;
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ptr Tex = 0;
Vertex* FirstVertex = nullptr;
u16* FirstIndex = nullptr;
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size_t VertexCount = 0;
size_t IndexCount = 0;
// Todo: implement
size_t VertexCountMax = 0;
size_t IndexCountMax = 0;
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};
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} // namespace Li
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} // namespace PD