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palladium/tests/gfx/CMakeLists.txt

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CMake
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More work to drivers - Add gfx_test - add texture loading to GfxOpenGL - add full submit code - add debug logging - add construct and destroy functionality to Pool - add command functionality - add vertex and index pools to lithium (static and not threadsafe yet) - Update GfxDriver Matrix with SetViewPort - Add glfw (only dependency of gfx_test) maybe later required for input driver
2026-03-16 17:33:46 +01:00
cmake_minimum_required(VERSION 3.22)
project(gfx-tests)
add_executable(gfx-tests ${CMAKE_CURRENT_SOURCE_DIR}/source/main.cpp)
Work at 3ds support and backend upgrades - Track textures (not sure if this is done tbh) - Add lithium formatters and move TextureID, TextureFormat and TextureFilter to lithium - Only include gl-helper if any glDriver is included - Add Li::Rect for UV stuff - Add Li::Texture as Info holder (still thinking of making them to ptrs - Add Check if textures are still loaded on exit
2026-03-18 09:31:47 +01:00
target_link_libraries(gfx-tests PRIVATE palladium::palladium pd-system stb)
if(NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Nintendo3DS")
target_link_libraries(gfx-tests PRIVATE glfw)
endif()
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