Fix Render discard issue [pd-3ds]
- Clip Rects do now not discard when they move out of screen (cause the maths ends in < 0 which is not working with u32) - Fixing ui7 crash wehn im input was nullptr
This commit is contained in:
@@ -9,11 +9,11 @@ set(SRC
|
||||
)
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/libpicasso)
|
||||
add_library(pd-3ds STATIC ${SRC})
|
||||
target_include_directories(pd-3ds PUBLIC
|
||||
PUBLIC
|
||||
target_include_directories(pd-3ds PUBLIC
|
||||
PUBLIC
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
)
|
||||
target_link_libraries(pd-3ds PUBLIC m palladium ctru citro3d pica::pica)
|
||||
add_library(palladium::pd-3ds ALIAS pd-3ds)
|
||||
install(TARGETS pd-3ds
|
||||
@@ -34,4 +34,4 @@ install(TARGETS pica
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
)
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user