# Changes 0.2.8
- Fix Flickering problem in StaticText api - Fix Lagacy and Container HandleScrolling InBox checks - Add IO Flags define for future - Implement Single Object Dragging API by IO Context - Add TreeNodes - Use ioMenuPadding and ItemSpace - Add StyleEditorMenu - Rework ContainerApi to take functions from IO and add an Update function template for Updating internal values if required - Use new DragApi for MenuCollabse, MenuDragging, MenuResize, SliderDragging and TreeNodes Open/Close - Add Helper Defines for Metrics Menu [INTERNAL] - Add TimeTrace as Tree to Metrics as well as other new Data - Add GetRawObject to StaticText for custom rendering like ui7 - Add DrawlistRegestry to correctly render Menus in their own layer ranges
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@ -24,6 +24,7 @@ SOFTWARE.
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*/
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#include <pd/ui7/container/container.hpp>
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#include <pd/ui7/io.hpp>
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namespace PD {
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namespace UI7 {
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@ -42,13 +43,9 @@ class Button : public Container {
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* @param pos Base Position
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* @param lr Reference to the Renderer
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*/
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Button(const std::string& label, vec2 pos, LI::Renderer::Ref lr) {
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this->screen = lr->CurrentScreen();
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Button(const std::string& label, UI7::IO::Ref io) {
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this->label = label;
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this->SetPos(pos);
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this->tdim = lr->GetTextDimensions(label);
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color = UI7Color_Button;
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this->SetSize(tdim + vec2(8, 4));
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this->tdim = io->Ren->GetTextDimensions(label);
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}
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~Button() = default;
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@ -66,11 +63,14 @@ class Button : public Container {
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* */
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void Draw() override;
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/** Function to Update Size if framepadding changes */
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void Update() override;
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private:
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vec2 tdim; ///< Text size
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UI7Color color; ///< current button color
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std::string label; ///< Label of the Button
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bool pressed = false; ///< ispressed value
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vec2 tdim; ///< Text size
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UI7Color color = UI7Color_Button; ///< current button color
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std::string label; ///< Label of the Button
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bool pressed = false; ///< ispressed value
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};
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} // namespace UI7
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} // namespace PD
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