Reimplement list sorting and Fix UI7 Layers
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@@ -83,10 +83,10 @@ class PD_LITHIUM_API DrawList {
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Command::Ref GetNewCmd();
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void Clear();
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void Layer(int l) { this->pLayer = l; }
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int Layer() { return this->pLayer; }
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void LayerUp() { this->pLayer++; }
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void LayerDown() { this->pLayer--; }
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void Layer(int l) { this->pPool.Layer = l; }
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int Layer() { return this->pPool.Layer; }
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void LayerUp() { this->pPool.Layer++; }
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void LayerDown() { this->pPool.Layer--; }
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void SetFont(Font::Ref font) { pCurrentFont = font; }
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void SetFontScale(float scale) { pFontScale = scale; }
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@@ -212,7 +212,6 @@ class PD_LITHIUM_API DrawList {
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/** Data Section */
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std::stack<fvec4> pClipRects;
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int pLayer;
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float pFontScale = 0.7f;
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Font::Ref pCurrentFont;
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Texture::Ref CurrentTex;
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