Implement clipping
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@@ -285,6 +285,8 @@ void GfxDirectX9::UploadPools() {
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memcpy(iptr, GetIndexBufPtr(0), GetIndexPoolSize() * sizeof(u16));
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impl->IBO->Unlock();
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}
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void GfxDirectX9::ClipRect() {}
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} // namespace PD
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#else
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namespace PD {
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@@ -304,5 +306,6 @@ Li::Texture GfxDirectX9::LoadTexture(const std::vector<PD::u8>& pixels, int w,
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}
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void GfxDirectX9::DeleteTexture(const Li::Texture& tex) {}
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void GfxDirectX9::UploadPools() {}
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void GfxDirectX9::ClipRect() {}
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} // namespace PD
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#endif
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