Implement clipping
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@@ -56,6 +56,8 @@ void Command::Reset() {
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VertexCount = 0;
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VertexCountMax = 0;
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IndexCountMax = 0;
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ClipRect = 0.f;
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ClipRectUsed = false;
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}
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Command& Command::Add(const Vertex& vtx) {
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