Initial Cross Platform Work
This commit is contained in:
		| @@ -1,181 +1,95 @@ | ||||
| #pragma once | ||||
|  | ||||
| /* | ||||
| MIT License | ||||
|  | ||||
| Copyright (c) 2024 - 2025 tobid7 | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| of this software and associated documentation files (the "Software"), to deal | ||||
| in the Software without restriction, including without limitation the rights | ||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all | ||||
| copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||||
| SOFTWARE. | ||||
|  */ | ||||
|  | ||||
| #include <pd/core/common.hpp> | ||||
| #include <pd/core/vec.hpp> | ||||
| #include <pd/lithium/rect.hpp> | ||||
| #include <pd/lithium/texture.hpp> | ||||
|  | ||||
| namespace PD { | ||||
| namespace LI { | ||||
| /** Font Loader for Lithium */ | ||||
| class Font : public SmartCtor<Font> { | ||||
|  public: | ||||
|   /** Codepoint Data holder */ | ||||
|   class Codepoint { | ||||
|    public: | ||||
|     Codepoint() = default; | ||||
|     ~Codepoint() = default; | ||||
|  | ||||
|     /** | ||||
|      * Codepoint ID Getter | ||||
|      * @return 32Bit codepoint value | ||||
|      */ | ||||
|     u32 cp() const { return m_cp; } | ||||
|     /** | ||||
|      * Codepoint ID Setter | ||||
|      * @param v codepoint id | ||||
|      * @return DataHolder reference | ||||
|      */ | ||||
|     Codepoint& cp(u32 v) { | ||||
|       m_cp = v; | ||||
|       return *this; | ||||
|     } | ||||
|     /** | ||||
|      * Getter for the UV Coords | ||||
|      * @return uv coords | ||||
|      */ | ||||
|     vec4 uv() const { return m_uv; } | ||||
|     /** | ||||
|      * Setter for the UV Coords | ||||
|      * @param v uv coords | ||||
|      * @return DataHolder Reference | ||||
|      */ | ||||
|     Codepoint& uv(const vec4& v) { | ||||
|       m_uv = v; | ||||
|       return *this; | ||||
|     } | ||||
|     /** | ||||
|      * Getter for the Texture reference | ||||
|      * @return Texture Reference | ||||
|      */ | ||||
|     Texture::Ref tex() const { return m_tex; } | ||||
|     /** | ||||
|      * Setter for the Texture Reference | ||||
|      * @param v Texture Reference | ||||
|      * @return DataHolder Reference | ||||
|      */ | ||||
|     Codepoint& tex(Texture::Ref v) { | ||||
|       m_tex = v; | ||||
|       return *this; | ||||
|     } | ||||
|     /** | ||||
|      * Getter for the size | ||||
|      * @return Size | ||||
|      */ | ||||
|     vec2 size() const { return m_size; } | ||||
|     /** | ||||
|      * Setter for the Size | ||||
|      * @param v size | ||||
|      * @return DataHolder Reference | ||||
|      */ | ||||
|     Codepoint& size(const vec2& v) { | ||||
|       m_size = v; | ||||
|       return *this; | ||||
|     } | ||||
|     /** | ||||
|      * Getter for the Position offset | ||||
|      * @return offset | ||||
|      */ | ||||
|     float off() const { return m_off; } | ||||
|     /** | ||||
|      * Setter for the Render Offset | ||||
|      * @param v offset | ||||
|      * @return DataHolder Reference | ||||
|      */ | ||||
|     Codepoint& off(float v) { | ||||
|       m_off = v; | ||||
|       return *this; | ||||
|     } | ||||
|     /** | ||||
|      * Getter to check if Codepoint is invalid | ||||
|      * @return true if invalid | ||||
|      */ | ||||
|     bool invalid() const { return m_invalid; } | ||||
|     /** | ||||
|      * Setter for invald state | ||||
|      * @param v true or false | ||||
|      * @return DataHolder Reference | ||||
|      */ | ||||
|     Codepoint& invalid(bool v) { | ||||
|       m_invalid = v; | ||||
|       return *this; | ||||
|     } | ||||
|  | ||||
|    private: | ||||
|     /** 32Bit Codepoint ID */ | ||||
|     u32 m_cp = 0; | ||||
|     /** UvMap */ | ||||
|     vec4 m_uv; | ||||
|     /** Texture Reference */ | ||||
|     Texture::Ref m_tex = nullptr; | ||||
|     /** Codepoint Size */ | ||||
|     vec2 m_size; | ||||
|     /** Render Position Offset */ | ||||
|     float m_off = 0; | ||||
|     /** Invalid check (for skip in renderer) */ | ||||
|     bool m_invalid = false; | ||||
|   }; | ||||
|   Font() = default; | ||||
|   ~Font() = default; | ||||
|   /** | ||||
|    * Load a TTF File | ||||
|    * @param path Path to the TTF file | ||||
|    * @param px_height Pixelheight of the codepoints (limit by 64) | ||||
|    */ | ||||
|   void LoadTTF(const std::string& path, int px_height = 32); | ||||
|   /** | ||||
|    * Load 3DS System Font | ||||
|    */ | ||||
|   void LoadSystemFont(); | ||||
|   /** | ||||
|    * Getter for PixelHeight | ||||
|    * @return pixelheigt | ||||
|    */ | ||||
|   int PixelHeight() const { return pixel_height; } | ||||
|   /** | ||||
|    * Getter for Codepoint reference | ||||
|    * @return codepoint dataholder reference | ||||
|    */ | ||||
|   Codepoint& GetCodepoint(u32 c); | ||||
|   /** | ||||
|    * Check if Systemfont is used | ||||
|    * @return true if is system font | ||||
|    */ | ||||
|   bool SystemFont() const { return sysfont; } | ||||
|  | ||||
|  private: | ||||
|   /** sysfont set to true if LoadSystemFont got called */ | ||||
|   bool sysfont; | ||||
|   /** Pixelheight */ | ||||
|   int pixel_height; | ||||
|   /** List of textures (codepoints are using) */ | ||||
|   std::vector<Texture::Ref> textures; | ||||
|   /** 32Bit Codepoint Dataholder Reference Map */ | ||||
|   std::map<u32, Codepoint> cpmap; | ||||
| }; | ||||
| }  // namespace LI | ||||
| #pragma once | ||||
|  | ||||
| /* | ||||
| MIT License | ||||
|  | ||||
| Copyright (c) 2024 - 2025 tobid7 | ||||
|  | ||||
| Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| of this software and associated documentation files (the "Software"), to deal | ||||
| in the Software without restriction, including without limitation the rights | ||||
| to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| copies of the Software, and to permit persons to whom the Software is | ||||
| furnished to do so, subject to the following conditions: | ||||
|  | ||||
| The above copyright notice and this permission notice shall be included in all | ||||
| copies or substantial portions of the Software. | ||||
|  | ||||
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||||
| SOFTWARE. | ||||
|  */ | ||||
|  | ||||
| #include <pd/core/core.hpp> | ||||
| #include <pd/lithium/backend.hpp> | ||||
| #include <pd/lithium/pd_p_api.hpp> | ||||
| #include <pd/lithium/rect.hpp> | ||||
| #include <pd/lithium/texture.hpp> | ||||
|  | ||||
| using LITextFlags = PD::u32; | ||||
| enum LITextFlags_ { | ||||
|   LITextFlags_None = 0,             ///< Do nothing | ||||
|   LITextFlags_AlignRight = 1 << 0,  ///< Align Right of position | ||||
|   LITextFlags_AlignMid = 1 << 1,    ///< Align in the middle of pos and box | ||||
|   LITextFlags_Shaddow = 1 << 2,     ///< Draws the text twice to create shaddow | ||||
|   LITextFlags_Wrap = 1 << 3,        ///< Wrap Text: May be runs better with TMS | ||||
|   LITextFlags_Short = 1 << 4,       ///< Short Text: May be runs better with TMS | ||||
|   LITextFlags_Scroll = 1 << 5,      ///< Not implemented [scoll text if to long] | ||||
| }; | ||||
|  | ||||
| namespace PD { | ||||
| namespace LI { | ||||
| /** Font Loader for Lithium */ | ||||
| class PD_LITHIUM_API Font : public SmartCtor<Font> { | ||||
|  public: | ||||
|   /** Codepoint Data holder */ | ||||
|   struct Codepoint { | ||||
|     u32 pCodepoint = 0; | ||||
|     fvec4 SimpleUV; | ||||
|     Texture::Ref Tex; | ||||
|     fvec2 Size; | ||||
|     float Offset = 0.f; | ||||
|     bool pInvalid = false; | ||||
|   }; | ||||
|   Font(Backend::Ref backend) { pBackend = backend; }; | ||||
|   ~Font() = default; | ||||
|   /** | ||||
|    * Load a TTF File | ||||
|    * @param path Path to the TTF file | ||||
|    * @param px_height Pixelheight of the codepoints (limit by 64) | ||||
|    */ | ||||
|   void LoadTTF(const std::string& path, int px_height = 32); | ||||
|   /** | ||||
|    * Getter for Codepoint reference | ||||
|    * @return codepoint dataholder reference | ||||
|    */ | ||||
|   Codepoint& GetCodepoint(u32 c); | ||||
|  | ||||
|   /** | ||||
|    * Get Text Bounding Box | ||||
|    */ | ||||
|   fvec2 GetTextBounds(const std::string& text, float scale); | ||||
|   /** | ||||
|    * Extended Draw Text Function that vreates a Command List | ||||
|    */ | ||||
|   void CmdTextEx(Vec<Command::Ref>& cmds, const fvec2& pos, u32 color, | ||||
|                  float scale, const std::string& text, LITextFlags flags = 0, | ||||
|                  const fvec2& box = 0); | ||||
|  | ||||
|   /** Pixelheight */ | ||||
|   int PixelHeight; | ||||
|   int DefaultPixelHeight = 24; | ||||
|  | ||||
|  private: | ||||
|   /** List of textures (codepoints are using) */ | ||||
|   std::vector<Texture::Ref> Textures; | ||||
|   /** 32Bit Codepoint Dataholder Reference Map */ | ||||
|   std::map<u32, Codepoint> CodeMap; | ||||
|   Backend::Ref pBackend = nullptr; | ||||
| }; | ||||
| }  // namespace LI | ||||
| }  // namespace PD | ||||
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