- Added DestroyTex to 3ds backend
- Added Size() -> ivec2 to PD::Image
- Added CmdPool Copy as well as DrawList Copy (Static rendering)
- Added == ooperator for Rect
- Added UI7 Frame Rounding
- Fix UI7 Image usage withour size or uv
- Added New way to use BeginMenu
This commit is contained in:
2026-01-18 19:25:50 +01:00
parent 0ef6d34435
commit 2b7d25cf06
16 changed files with 59 additions and 32 deletions

View File

@@ -48,6 +48,7 @@ class GfxC3D : public GfxDriver {
PD::Li::Texture::Type type = PD::Li::Texture::Type::RGBA32,
PD::Li::Texture::Filter filter =
PD::Li::Texture::Filter::LINEAR) override;
void DestroyTex(PD::Li::Texture::Ref tex) override;
std::vector<Li::Vertex, LinearAllocator<Li::Vertex>> VertexBuffer;
std::vector<u16, LinearAllocator<u16>> IndexBuffer;