- Added DestroyTex to 3ds backend
- Added Size() -> ivec2 to PD::Image
- Added CmdPool Copy as well as DrawList Copy (Static rendering)
- Added == ooperator for Rect
- Added UI7 Frame Rounding
- Fix UI7 Image usage withour size or uv
- Added New way to use BeginMenu
This commit is contained in:
2026-01-18 19:25:50 +01:00
parent 0ef6d34435
commit 2b7d25cf06
16 changed files with 59 additions and 32 deletions

View File

@@ -260,4 +260,11 @@ PD::Li::Texture::Ref GfxC3D::LoadTex(const std::vector<PD::u8>& pixels, int w,
<< std::endl;
return res;
}
void GfxC3D::DestroyTex(PD::Li::Texture::Ref tex) {
C3D_Tex* t = reinterpret_cast<C3D_Tex*>(tex->Address);
C3D_TexDelete(t);
delete t;
tex->Address = 0;
}
} // namespace PD