Update
- Added DestroyTex to 3ds backend - Added Size() -> ivec2 to PD::Image - Added CmdPool Copy as well as DrawList Copy (Static rendering) - Added == ooperator for Rect - Added UI7 Frame Rounding - Fix UI7 Image usage withour size or uv - Added New way to use BeginMenu
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@@ -57,7 +57,7 @@ class ID {
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~ID() = default;
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/** Get The ID Initial Name */
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constexpr const std::string_view& GetNameView() const { return pName; }
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// constexpr const std::string_view& GetNameView() const { return pName; }
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const std::string GetName() const { return std::string(pName); }
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/** Getter for the raw 32bit int id */
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