Update
- Added DestroyTex to 3ds backend - Added Size() -> ivec2 to PD::Image - Added CmdPool Copy as well as DrawList Copy (Static rendering) - Added == ooperator for Rect - Added UI7 Frame Rounding - Fix UI7 Image usage withour size or uv - Added New way to use BeginMenu
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@@ -73,6 +73,7 @@ class PD_UI7_API IO {
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UI7::Theme::Ref Theme;
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fvec2 MenuPadding = 5.f;
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fvec2 FramePadding = 5.f;
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float FrameRounding = 0.f;
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fvec2 ItemSpace = vec2(5.f, 2.f);
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fvec2 MinSliderDragSize = 10.f; // Min height (Vt) and Min Width (Hz)
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bool ShowMenuBorder = true;
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