Update
- Added DestroyTex to 3ds backend - Added Size() -> ivec2 to PD::Image - Added CmdPool Copy as well as DrawList Copy (Static rendering) - Added == ooperator for Rect - Added UI7 Frame Rounding - Fix UI7 Image usage withour size or uv - Added New way to use BeginMenu
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@@ -59,7 +59,8 @@ class PD_UI7_API Context {
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void AddViewPort(const ID& id, const ivec4& vp);
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void UseViewPort(const ID& id);
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void Update();
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bool BeginMenu(const ID& id, UI7MenuFlags flags = 0, bool* pShow = nullptr);
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Menu::Ref BeginMenu(const ID& id, UI7MenuFlags flags = 0,
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bool* pShow = nullptr);
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Menu::Ref CurrentMenu() { return pCurrent; }
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void EndMenu();
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void AboutMenu(bool* show = nullptr);
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