Update
- Added DestroyTex to 3ds backend - Added Size() -> ivec2 to PD::Image - Added CmdPool Copy as well as DrawList Copy (Static rendering) - Added == ooperator for Rect - Added UI7 Frame Rounding - Fix UI7 Image usage withour size or uv - Added New way to use BeginMenu
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@@ -49,7 +49,8 @@ PD_UI7_API void Button::HandleInput() {
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PD_UI7_API void Button::Draw() {
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// Assert(io.get() && list.get(), "Did you run Container::Init correctly?");
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// io->Ren->OnScreen(screen);
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list->DrawRectFilled(FinalPos(), size, io->Theme->Get(color));
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list->PathRect(FinalPos(), FinalPos() + size, io->FrameRounding);
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list->PathFill(io->Theme->Get(color));
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list->pLayer++;
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list->DrawText(FinalPos() + size * 0.5 - tdim * 0.5, label,
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io->Theme->Get(UI7Color_Text));
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