# Changes -> 0.5.1

- 3ds
  - Remove Gfx values that are present in Backend Tamplate
  - Move to default Palladium Namespace
  - Set the Input Flags
- Desktop
  - Move to PD Namespace
  - Comment out old keyboard stuff
  - HidDriver needs a rewrite but is functional enough
- Core
  - Add u128 class (only used in input driver so far
- Drivers (Core)
  - Move Gfx to PD namespace
  - Move Vertex/Index Pos and Projection Mtx to Gfx template
  - Add Keyboard support with u128 to Hid
  - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs)
- Image
   - Add RGBA -> BGRA support (used in windows bitmaps iirc)
- Lithium
  - Add Vertex/Index counters to drawlist
  - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner)
  - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing...
- UI7
  - Add MouseLeft support to Input handler
  - Use xy coords of the Viewport to create Menus inside it
  - Get num of Vertices/Indices out of FinalDrawList
  - Add some Palladium Info to metrics Menu
  - Readd Compiler string
- pdfm
  - New tool that creates fonts.cpp/fonts.hpp
This commit is contained in:
2025-08-14 20:37:55 +02:00
parent 87910b57de
commit 310b44caf5
38 changed files with 644 additions and 166 deletions

View File

@ -26,7 +26,6 @@ SOFTWARE.
#include <pd/drivers/pd_p_api.hpp>
namespace PD {
namespace Li {
PD_DEF_EXP(GfxDriver::Ref, Gfx::pGfx);
void Gfx::Init(GfxDriver::Ref d) {
@ -42,5 +41,4 @@ void GfxDriver::PostInit() {
std::vector<PD::u8> white(16 * 16 * 4, 0xff);
pSolid = this->LoadTex(white, 16, 16);
}
} // namespace Li
} // namespace PD

View File

@ -5,11 +5,8 @@ namespace PD {
PD_DEF_EXP(HidDriver::Ref, Hid::pHid);
bool HidDriver::IsEvent(Event e, Key keys) { return KeyEvents[0][e] & keys; }
bool HidDriver::IsEvent(Event e, KbKey key) {
if (!KbKeyEvents[0].count(key)) {
return false;
}
return KbKeyEvents[0][key] == e;
bool HidDriver::IsEvent(Event e, KbKey keys) {
return KbKeyEvents[0][e].Has(keys);
}
void HidDriver::SwapTab() {
@ -23,4 +20,20 @@ void HidDriver::SwapTab() {
KeyEvents[0][Event_Held] = tkh;
KeyEvents[0][Event_Up] = tku;
}
/**
* If this func has no verride, still clear the stats
* cause if they are empty this leads to a crash
*/
void HidDriver::Update() {
// Clear States
for (int i = 0; i < 2; i++) {
KeyEvents[i][Event_Down] = 0;
KeyEvents[i][Event_Held] = 0;
KeyEvents[i][Event_Up] = 0;
for (auto& it : KbKeyEvents[i]) {
it.second = Event_Null;
}
}
}
} // namespace PD