# Changes -> 0.5.1

- 3ds
  - Remove Gfx values that are present in Backend Tamplate
  - Move to default Palladium Namespace
  - Set the Input Flags
- Desktop
  - Move to PD Namespace
  - Comment out old keyboard stuff
  - HidDriver needs a rewrite but is functional enough
- Core
  - Add u128 class (only used in input driver so far
- Drivers (Core)
  - Move Gfx to PD namespace
  - Move Vertex/Index Pos and Projection Mtx to Gfx template
  - Add Keyboard support with u128 to Hid
  - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs)
- Image
   - Add RGBA -> BGRA support (used in windows bitmaps iirc)
- Lithium
  - Add Vertex/Index counters to drawlist
  - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner)
  - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing...
- UI7
  - Add MouseLeft support to Input handler
  - Use xy coords of the Viewport to create Menus inside it
  - Get num of Vertices/Indices out of FinalDrawList
  - Add some Palladium Info to metrics Menu
  - Readd Compiler string
- pdfm
  - New tool that creates fonts.cpp/fonts.hpp
This commit is contained in:
2025-08-14 20:37:55 +02:00
parent 87910b57de
commit 310b44caf5
38 changed files with 644 additions and 166 deletions

View File

@ -1,10 +1,13 @@
cmake_minimum_required(VERSION 3.22)
project(pd-lithium LANGUAGES CXX VERSION 0.5.0)
project(pd-lithium LANGUAGES CXX VERSION 0.5.1)
option(PD_LI_INCLUDE_FONTS "Include Fonts" OFF)
set(SRC
source/drawlist.cpp
source/font.cpp
source/fonts.cpp
source/renderer.cpp
)
@ -14,4 +17,10 @@ else()
pd_add_lib(pd-lithium SRC_FILES ${SRC})
endif()
if(${PD_LI_INCLUDE_FONTS})
target_compile_definitions(pd-lithium PUBLIC
-DPD_LI_INCLUDE_FONTS=1
)
endif()
target_link_libraries(pd-lithium PUBLIC pd-core)