# Changes -> 0.5.1
- 3ds - Remove Gfx values that are present in Backend Tamplate - Move to default Palladium Namespace - Set the Input Flags - Desktop - Move to PD Namespace - Comment out old keyboard stuff - HidDriver needs a rewrite but is functional enough - Core - Add u128 class (only used in input driver so far - Drivers (Core) - Move Gfx to PD namespace - Move Vertex/Index Pos and Projection Mtx to Gfx template - Add Keyboard support with u128 to Hid - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs) - Image - Add RGBA -> BGRA support (used in windows bitmaps iirc) - Lithium - Add Vertex/Index counters to drawlist - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner) - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing... - UI7 - Add MouseLeft support to Input handler - Use xy coords of the Viewport to create Menus inside it - Get num of Vertices/Indices out of FinalDrawList - Add some Palladium Info to metrics Menu - Readd Compiler string - pdfm - New tool that creates fonts.cpp/fonts.hpp
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@ -1,10 +1,13 @@
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cmake_minimum_required(VERSION 3.22)
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project(pd-lithium LANGUAGES CXX VERSION 0.5.0)
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project(pd-lithium LANGUAGES CXX VERSION 0.5.1)
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option(PD_LI_INCLUDE_FONTS "Include Fonts" OFF)
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set(SRC
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source/drawlist.cpp
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source/font.cpp
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source/fonts.cpp
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source/renderer.cpp
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)
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@ -14,4 +17,10 @@ else()
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pd_add_lib(pd-lithium SRC_FILES ${SRC})
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endif()
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if(${PD_LI_INCLUDE_FONTS})
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target_compile_definitions(pd-lithium PUBLIC
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-DPD_LI_INCLUDE_FONTS=1
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)
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endif()
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target_link_libraries(pd-lithium PUBLIC pd-core)
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