# Changes -> 0.5.1
- 3ds - Remove Gfx values that are present in Backend Tamplate - Move to default Palladium Namespace - Set the Input Flags - Desktop - Move to PD Namespace - Comment out old keyboard stuff - HidDriver needs a rewrite but is functional enough - Core - Add u128 class (only used in input driver so far - Drivers (Core) - Move Gfx to PD namespace - Move Vertex/Index Pos and Projection Mtx to Gfx template - Add Keyboard support with u128 to Hid - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs) - Image - Add RGBA -> BGRA support (used in windows bitmaps iirc) - Lithium - Add Vertex/Index counters to drawlist - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner) - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing... - UI7 - Add MouseLeft support to Input handler - Use xy coords of the Viewport to create Menus inside it - Get num of Vertices/Indices out of FinalDrawList - Add some Palladium Info to metrics Menu - Readd Compiler string - pdfm - New tool that creates fonts.cpp/fonts.hpp
This commit is contained in:
		| @@ -33,8 +33,22 @@ namespace PD { | ||||
| namespace Li { | ||||
| PD_LITHIUM_API void DrawList::DrawSolid() { CurrentTex = Gfx::GetSolidTex(); } | ||||
|  | ||||
| PD_LITHIUM_API void DrawList::Clear() { | ||||
|   pNumIndices = 0; | ||||
|   pNumVertices = 0; | ||||
|   pDrawList.clear(); | ||||
| } | ||||
|  | ||||
| PD_LITHIUM_API void DrawList::AddCommand(Command::Ref v) { | ||||
|   pNumIndices += v->IndexBuffer.Size(); | ||||
|   pNumVertices += v->VertexBuffer.Size(); | ||||
|   pDrawList.push_back(std::move(v)); | ||||
| } | ||||
|  | ||||
| PD_LITHIUM_API void DrawList::Merge(DrawList::Ref list) { | ||||
|   for (size_t i = 0; i < list->pDrawList.size(); i++) { | ||||
|     pNumIndices += list->pDrawList[i]->IndexBuffer.Size(); | ||||
|     pNumVertices += list->pDrawList[i]->VertexBuffer.Size(); | ||||
|     pDrawList.push_back(std::move(list->pDrawList[i])); | ||||
|   } | ||||
|   /** Make sure The list gets cleared */ | ||||
|   | ||||
		Reference in New Issue
	
	Block a user