# Changes -> 0.5.1
- 3ds - Remove Gfx values that are present in Backend Tamplate - Move to default Palladium Namespace - Set the Input Flags - Desktop - Move to PD Namespace - Comment out old keyboard stuff - HidDriver needs a rewrite but is functional enough - Core - Add u128 class (only used in input driver so far - Drivers (Core) - Move Gfx to PD namespace - Move Vertex/Index Pos and Projection Mtx to Gfx template - Add Keyboard support with u128 to Hid - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs) - Image - Add RGBA -> BGRA support (used in windows bitmaps iirc) - Lithium - Add Vertex/Index counters to drawlist - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner) - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing... - UI7 - Add MouseLeft support to Input handler - Use xy coords of the Viewport to create Menus inside it - Get num of Vertices/Indices out of FinalDrawList - Add some Palladium Info to metrics Menu - Readd Compiler string - pdfm - New tool that creates fonts.cpp/fonts.hpp
This commit is contained in:
@ -119,7 +119,8 @@ PD_UI7_API void Menu::HandleFocus() {
|
||||
if (!pIsOpen) {
|
||||
newarea = fvec4(pLayout->Pos, fvec2(pLayout->Size.x, TitleBarHeight));
|
||||
}
|
||||
if (Hid::IsDown(Hid::Key::Touch) &&
|
||||
if ((Hid::IsDown(Hid::Key::Touch) ||
|
||||
Hid::IsEvent(Hid::Event::Event_Down, HidKb::Kb_MouseLeft)) &&
|
||||
Li::Renderer::InBox(Hid::MousePos(), newarea) &&
|
||||
!Li::Renderer::InBox(Hid::MousePos(),
|
||||
pIO->InputHandler->FocusedMenuRect)) {
|
||||
@ -190,8 +191,8 @@ PD_UI7_API void Menu::HandleTitlebarActions() {
|
||||
// Maybe i need to add some operators to vec
|
||||
pLayout->Pos.x = std::clamp<float>(pLayout->Pos.x, -pLayout->Size.x + 10,
|
||||
pIO->CurrentViewPort.z - 10);
|
||||
pLayout->Pos.y =
|
||||
std::clamp<float>(pLayout->Pos.y, 0.f, pIO->CurrentViewPort.w - 10);
|
||||
pLayout->Pos.y = std::clamp<float>(pLayout->Pos.y, pIO->CurrentViewPort.y,
|
||||
pIO->CurrentViewPort.w - 10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user