# Changes -> 0.5.1
- 3ds - Remove Gfx values that are present in Backend Tamplate - Move to default Palladium Namespace - Set the Input Flags - Desktop - Move to PD Namespace - Comment out old keyboard stuff - HidDriver needs a rewrite but is functional enough - Core - Add u128 class (only used in input driver so far - Drivers (Core) - Move Gfx to PD namespace - Move Vertex/Index Pos and Projection Mtx to Gfx template - Add Keyboard support with u128 to Hid - Add a Update func if no hiddriver is specified (to prevent crashes when requestign inputs) - Image - Add RGBA -> BGRA support (used in windows bitmaps iirc) - Lithium - Add Vertex/Index counters to drawlist - Add a LoadTTF from Mem func and let the loadfile func use PD::IO::LoadFile2Mem (looks cleaner) - Add LoadDefaultFont (which loads one of the integrated fonts if the PD_LI_INCLUDE_FONTS flag was passed on palaldium build) !!! Note that there are no fonts integrated yet due to i dont know how to handle licensing... - UI7 - Add MouseLeft support to Input handler - Use xy coords of the Viewport to create Menus inside it - Get num of Vertices/Indices out of FinalDrawList - Add some Palladium Info to metrics Menu - Readd Compiler string - pdfm - New tool that creates fonts.cpp/fonts.hpp
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@ -169,7 +169,8 @@ PD_UI7_API void Context::AboutMenu(bool *show) {
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m->Label("sizeof(size_t) -> " + std::to_string(sizeof(size_t)));
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m->Label("sizeof(LI::Vertex) -> " + std::to_string(sizeof(Li::Vertex)));
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m->Label("__cplusplus -> " + std::to_string(__cplusplus));
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m->Label("Compiler -> (hidden)"); // + LibInfo::CompiledWith());
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m->Label("Compiler -> " +
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Strings::GetCompilerVersion()); // + LibInfo::CompiledWith());
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}
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EndMenu();
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}
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@ -206,6 +207,23 @@ PD_UI7_API void Context::MetricsMenu(bool *show) {
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}
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m->EndTreeNode();
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}
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m->SeparatorText("Palladium Info");
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m->Label("Renderer: " + PD::Gfx::pGfx->pName);
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if (m->BeginTreeNode("Input: " + PD::Hid::pHid->pName)) {
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if (PD::Hid::GetFlags() & PD::HidDriver::Flags_HasKeyboard) {
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m->Label("- Keyboard Supported");
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}
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if (PD::Hid::GetFlags() & PD::HidDriver::Flags_HasMouse) {
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m->Label("- Mouse Supported");
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}
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if (PD::Hid::GetFlags() & PD::HidDriver::Flags_HasTouch) {
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m->Label("- Touch Supported");
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}
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if (PD::Hid::GetFlags() & PD::HidDriver::FLags_HasGamepad) {
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m->Label("- Gamepad Supported");
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}
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m->EndTreeNode();
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}
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/** Section IO */
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m->SeparatorText("IO");
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if (m->BeginTreeNode("Menus (" + std::to_string(pMenus.size()) + ")")) {
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