# Changes

- Remove () from vec formatter
 -Add Merge function to DrawList to Move Data into the Current DrawList
- Fix stupid bug in Rect.hpp which caused some problems in line rendering
- Remove some unused UI7 Flags
- io: Allocate FinalDrawList and add GetViewPort func
- Readd TreeNodes to Menu
- Add ABout/Style and Metrics Menu to Context
- Add some Variables for cliprects in ui7 container.hpp
- Add InputHandler functionality to DynObj
- Fix Menu Layout Render Order
- Add Better Menu Sorting to Context
# ppam
- Use stringview instead of hardcoded const char*
# Todos
- Work on the Lithium 3D System
- Fix UI7 Menu Order to Pop new Menus into the front instead of the background
- Add Scrolling support to menu (or integrate it into layout maybe)
This commit is contained in:
2025-07-01 21:43:35 +02:00
parent 01fb149e71
commit 31a0c3656f
18 changed files with 558 additions and 81 deletions

View File

@ -63,6 +63,11 @@ class PD_UI7_API Container {
// this->screen = io->Ren->CurrentScreen();
}
void SetClipRect(fvec4 clip) {
pClipRect = clip;
pCLipRectUsed = true;
}
/** Setter for Position */
void SetPos(const fvec2& pos) { this->pos = pos; }
/** Setter for Size */
@ -161,6 +166,10 @@ class PD_UI7_API Container {
bool pPressed = false;
/** Was Pressed Twice */
bool pPressedTwice = false;
/** ClipRect */
fvec4 pClipRect;
/** Clip Rect used */
bool pCLipRectUsed = false;
};
} // namespace UI7
} // namespace PD

View File

@ -52,6 +52,10 @@ class PD_UI7_API DynObj : public Container {
PD_SHARED(DynObj);
void AddInputHandler(std::function<void(UI7::IO::Ref, Container*)> inp) {
pInp = inp;
}
/** Return true if butten is pressed*/
bool IsPressed() { return pressed; }
/**
@ -72,6 +76,7 @@ class PD_UI7_API DynObj : public Container {
UI7Color color = UI7Color_Button; ///< current button color
bool pressed = false; ///< ispressed value
std::function<void(UI7::IO::Ref, Li::DrawList::Ref, Container*)> pRenFun;
std::function<void(UI7::IO::Ref, Container*)> pInp;
};
} // namespace UI7
} // namespace PD